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GummyGom Delivery Demo›Events›PatchNote V4
Game update

PatchNote V4

GummyGom Delivery Demo · published 4 months ago

All eventsPlayers around this dateRead on Steam

Update Notes

  • Fixed an issue where the rabbit doll could not be picked up again after being thrown away in the lobby.

  • Fixed an issue where the player count was not displayed correctly in the lobby.

  • Fixed an issue where player characters were duplicated in certain sessions.

  • Fixed an intermittent issue where the camera would become fixed after entering a session and returning to the lobby.

  • Fixed an issue where players would become stiff after sitting on chairs in the lobby.

  • Fixed an issue where weapons would be held near the corner of the box when the game started.

  • Added new interactive elements to the lobby.

  • Added a Bonus Stage.

  • Increased the interaction grab range.

  • Added sound effects for players and some objects.

  • Added a chat feature.

  • Added a foot-shaking animation when the player stays in the air for a certain amount of time.

  • Improved controls.

  • Added a camera shake effect when rocks roll down.

  • All of this was done by a single developer.

More from GummyGom Delivery Demo

Other announcements

All events
Game update18 May 2026PatchNote V3Patch Note · Changed the Intro VideoGame update18 May 2026PatchNote V2Update Note · Improved the slingshot logic. · Improved several sections of Stage 1. · Fixed an issue with the save point in Stage 1. · The developer stayed after work to continue development.Game update15 May 2026PatchNote V1Update Details · Fixed a rendering issue with the wing assets. · Resolved a bug where the player count in the lobby was displayed incorrectly. · Disabled the single-player feature. This was unintended, and a minimum of 2 players is now required to start. · Dev Note: This update was fueled by midnight oil and late-night coding.