In-game event

Switch Blocks

Cattopia · published

v0.10.0 introduces switch blocks! Switches can be pressed to toggle the blocks that match their color. Other highlights include:

  • Extra life collectible

  • Shape surfaces with their flat/slope brushes

  • Rotate specific objects before placing

  • More speedrun toggles

  • Improved load times in level menus

Play the demo and let me know what you think!

[0.10.0] - 2025-05-04

Added:

  • Level: Red switch/red switch blocks to the "Tutorial - Surfaces" level

  • Gameplay: Catto, the lure, and enemies can press switches

  • Gameplay: Switches make a clicking noise when counting down

  • Gameplay: Switch blocks blink when they are about to be reactivated

  • Gameplay: Catto and enemies die when overlapped with activated switch tiles

  • Gameplay: The line and lure break when overlapped with activated switch tiles

  • Gameplay: Alternate squash animation when getting crushed by collision

  • Gameplay: Songbirds perches to checkpoints

  • Editor: Extra life collectible object

  • Editor: Red/green/blue switches and switch blocks objects

  • Editor: Switches can be rotated and the time can be customized

  • Editor: Challenge conditions related to switches/switch blocks

  • Editor: Arcade continue catnip cost slider

  • Editor: Store levels metadata in an extra file named metadata.res

  • Settings: Toggle for visible speedrun milliseconds

  • Settings: Toggle for visible arcade run time when entering doors

Changed

  • Gameplay: Improved walking on slopes

  • Gameplay: Level timer only starts when pressing input that will control Catto

  • Gameplay: Ensure random songbird flight patterns are seeded

  • Gameplay: Ensure random flower patterns are seeded

  • Arcade: Split the tracking of lives and catnip

  • Arcade: Require catnip to be paid for continues

  • Arcade: Ensure random secret catnip sources are seeded

  • Replay: Store RNG seed in replays and apply before playback

  • Editor: Allow surfaces to be shaped using their corresponding flat/sloped brush

  • Editor: Make Squeaks Jr., trees, signs, and flowers rotatable

  • Editor: Increase the internal editor version to 2 (requires levels to be upgraded)

  • UI: Drastically improved load times in loader menus by utilizing new metadata files

  • UI: Allow button focus wrapping in the pause menu

  • Engine: Upgrade the engine to Godot 4.6.2

Fixed

  • Gameplay: Fixed player jumping farther than intended from corners

  • Gameplay: Fixed lure getting stuck on moving platforms during retrieval

  • Gameplay: Fixed lure breaking on slopes in very rare situations

  • Gameplay: Fixed broken lure sprite not using customization

  • Gameplay: Fixed songbirds glitching between visual layers

  • Map: Fixed map arrows not being drawn correctly when specific levels were not discovered

  • Editor: Fixed initial grid when using a non-tile cached object

  • UI: Fixed catnip/lives HUD not being hid properly when Catto is behind

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