CONTROLLER SUPPORT
- The whole game can now be played with a controller only: menus, Sound settings,
Map Editor, Multiplayer/LAN lobby and Profile.
- Map Editor: the right stick moves a pointer, A clicks buttons, places and picks
pieces. Pick a piece with A to move it with the left stick, raise/lower it with
RT/LT and rotate it with the right stick. Press A on one of the three coloured
anchors to rotate around that axis with the left stick. B returns the pointer,
B again deselects. Y opens the on-screen keyboard for the map name, X saves.
- Map Editor menu and Random Generator: name fields, map list (load / rename /
delete), shape checkboxes, sliders and Generate are all reachable with the D-pad.
- On-screen keyboard: larger, fully readable buttons.
- Steam Deck / Big Picture: text entry opens Steam's own on-screen keyboard.
- Opening the Steam Overlay during a match pauses the game.
- Unplugging the controller during a match pauses the game.
MUSIC
- Sound settings: every track can be selected with the controller. A toggles it
in or out of the rotation, X plays or pauses it. Mouse users get a play/pause
button per track.
- New Previous Track / Next Track buttons in the Sound settings.
- In-match music player in the top-left corner showing the current song. D-pad
left/right (or Numpad +/-) skips tracks and the arrow lights up as feedback.
- 4 new songs added, 1 song removed (31 tracks in total).
CHARACTERS
- Player tags are now printed directly onto the shirts, bold and black, instead
of floating in front of the chest. Team colours are kept (red/blue shirts with
white tags).
- Timmy's tag sits correctly on his belly.
OTHER
- Map Editor: pieces move smoothly instead of snapping to a grid; new Clone button.
- Unified FSPunch logo in the game menu.
- English credits and engine third-party notices included.
- Various fixes from the Steam review.