Content
Electrostorm event fixes
Typhoon Scout Supplies
Other changes and fixes
Reduced the maximum number of players per Forge-11 instance.
During Electrostorm, 3 Lightning Rods are now active simultaneously.
Destroy mutants during Electrostorm task now requires 300 mutant kills instead of 500.
Due to the reduced player limit per Forge-11 instance, the number of artifacts spawned after eruptions is reduced by 28%.
Adjusted the drop rates of Snares and Mug spawned after eruptions. They now have the same drop chance as Larva, Black Hole, and Timber.
Reduced the chances of artifacts rarity generated by Lightning Rods due to the addition of a third Lightning Rod, while increasing the overall number of artifacts they generate.
Reduced the chances of the following artifacts spawn while generated by Lightning Rod: Dumbbell, Amberite, Frame, Bracelet, Steel Hedgehog, Scrubber, Snake Eye, Polyhedron, Gum, Helium, Transformer, Mirror, Spiral, Shard, Atom, Prism, Sun, Radiator, Viburnum Branch.
Fixed an issue where Internal could drop from ZIVCAS Raid event.
Fixed an issue where Zombie, ZIVCAS, and Mutant events would not spawn in some Forge-11 instances.
Typhoon scouts are used to taking on missions of any difficulty, but the Zone presents challenges that no foreign unit can truly prepare for. Harsh conditions and relentless anomalous activity force these elite operatives to constantly adapt just to stay alive.
To support their missions and make adapting to the Zone a little easier, we've added the Typhoon Scout Supply pack. It contains everything needed to overcome the hardships of survival, and now you can stock up on these supplies as well.
Burrow in the center of Forge-11 now leads to your faction's base.
Fixed an issue where the icons for possible rewards were displayed incorrectly in the event tooltip.
Added display of Season Pass progress points.
Fixed an issue where the timer element in the Lightning Rod and Chronorift event interfaces was sticking to the center of the screen.
Fixed Electrostorm event challenges description.
Fixed an issue where most paints could not be applied to the Capper.
Moved the antenna on the Aeolus style from the left to the right side;
Fixed an issue where using the Burrow leading to the Arsenal Workshop counted toward the progress of the Leave Forge-11 through Burrow challenge.
Fixed the incorrect positioning of the attachments on the foregrip of the Sandy Lock style.
Fixed the missing paint mask on the Inscribed style.
Adjusted the cost of refreshing weekly Operations tasks and basic сompletion reward reroll.
Old CostNew Cost
Basic completion reward reroll
30 000
15 000
Weekly tasks refresh
500 000
300 000