
Improvements
Faster scene loading. The store loads first, then the rest of the map and the customers.
More realistic customers. If a game is overpriced they complain with “Too Expensive” and skip the purchase, they pay with common bill denominations, and they buy at most 2 copies of a game instead of hoarding one title.
Clearer price editing. Sale prices stay within a reasonable range and only accept two decimal places.
Bug Fixes
Fixed: customers getting stuck at the checkout or in walls. The navigation mesh was improved so shoppers no longer stall at the register or clip through walls.
Fixed: new shelves copying old stock. Newly purchased shelves now start empty and no longer copy games from existing shelves.
User Interface
Fixed some user-interface layout issues.
Localization
Fixed translation errors in several languages.
Thanks for taking the time to play the demo — if you run into anything else, please leave a comment below.