
Enjoy!
New engine level lighting update via screen space shaders. This is entirely optional and doesn't incur much of a performance cost but I think it looks good! Settings for this feature can be found in video and its disabled by default. PLEASE NOTE this lighting upgrade is avaliable in every base game mode however for now it is excluded from user crated CLAW levels.
New water, the old water was a flat plane with a shader that looked kinda out of place this new water fits in much better and uses vertex animation. Performance should also be better in levels with water.
Bug where player could leave death menu after dying causing softlock issues.
Bug in CLAW where player could break the editor if level was compiled without a spawn point in the level being defined.
Bug with the mouse cursor being off center. This caused some responsiveness issues and these should be greatly improved.
Looking out for any bugs like usual the plan is for another content update soonish??