
Hey everyone!
Following up on the electricity system from the last devlog — I've spent this week making it a lot meaner.
Outages aren't random anymore. Once you're past the first few days, you can count on one hitting every day, and always while you're busy running the station.
The generator is still your way out, but it's hungrier than before. It burns fuel straight out of your own tanks — the same fuel you were going to sell — and if you run dry while it's going, it shuts down and the station goes dark again. Keeping some fuel in reserve matters now.
Charging electric cars costs you electricity too, so EV customers show up on your bill. Still profitable, just not free money anymore.
And solar panels got a big buff — they produce three times as much as before, and they keep working during outages.
More updates coming as development continues — wishlist the game to follow along!
— Erdem