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Monarch : Medieval Remastered›Events›Version 2026.7.4 Update
Major update

Version 2026.7.4 Update

Monarch : Medieval Remastered · published 2 months ago · build 24050200

All eventsPlayers around this dateRead on Steam

汉将军和校尉

波兰 巴伐利亚和汉

爱尔兰,诺曼,弗里西亚文化机制

奥地利文化新机制

Current Version 2026.7.4

Additions:

Unique cultural mechanics for Irish culture

Unique cultural mechanics for Frisian culture

Unique cultural mechanics for Bavarian culture

Unique cultural mechanics and cultural technologies for Norman culture

Legal titles of the Kingdom of Jerusalem

Elite Troop Reform technology and related resolutions for Polish culture

10 new achievements for conquering territories of non-mainstream kingdoms

A filter for inherent kingdom legal titles added to the world map

Tax Edict of the Holy Roman Empire

Grain Conscription Edict of the Holy Roman Empire

Tax & Alliance Edict for Holy Roman Empire member states

Before unifying the Holy Roman Empire via reforms, Holy Roman Emperors lose 30 Imperial Prestige each time they use the Decisive Battle function

Twelve unique military official titles exclusive to Han culture, including Four Expedition Generals, Miscellaneous Generals, and Commandants

Logic and related modifiers for the campaign directions of Four Expedition Generals

For participating characters: based on battle round count, each body part has a chance to lose 1 Health Point; maximum chance capped at 80%

Fixed a save file corruption bug preventing save loading – corrupted saves will now be deleted automatically

A high-cost conscription policy added for the Eastern Roman Empire to replenish the Emperor’s standing legions across all imperial territories

A character resolution to change kingdom titles

New Legal Forgery skill to boost legal title conversion efficiency when changing kingdom titles

Resolution to search for unmarried male and female characters

Toggle on the world map legal title filter to hide self-owned fiefs for clearer viewing

New Policy: Promote Secular Authority

New rule settings: Standing Legion Cap, Rebellion Chance, Pregnancy Chance

Button added on the right side of the lord character panel to incite vassals into rebellion; unavailable for heirs, loyalist faction members, allies, and obedient vassals

Rebellious vassals: their original liege gains all their claims

Click claims or fiefs on character panels to jump to corresponding world map locations

Dismiss Noble button added to the Courtier panel; unavailable for nobles with living families or spouses

One-click bulk sale for all Tier 4 and below equipment: each piece sold randomly to lords for 1,000 gold coins

Additional hover tooltips

Adjustments:

Fief Modifiers Without De Jure Ownership

If a fief does not belong to any kingdom: population growth rate set to 60% of normal; if affiliated with a kingdom, set to 70% of normal

When enacting Knight Recruitment and Census policies, only 30% chance to obtain corresponding knights and population bonuses

Additional +2 maximum battle slots for Seljuk and Mongol factions respectively

Newly conquered fiefs gain no natural population growth for the first year after conquest

Monthly progress gain for Holy Roman Empire reforms increased to speed up reform completion

Optimized data structure for slightly faster turn processing

Standing legions exceeding succession caps cannot be inherited; excess population transferred to the heir’s capital city

Base gold yield of gold mines adjusted to 100; new Mine Exploration national policy to raise gold mine building levels (max Level 5, +300 gold per level)

New event chain tied to gold mines

Han culture technologies Beacon Towers and Iron Monopoly unlock year shifted to 1096; new Military Titles technology added

Disband chance for annihilated legions raised to 20%

Save file version label now displays both the version when the new game was created and the current save version

Upon family extinction, the deceased ruler’s spouse may inherit titles

Title inheritance by characters from different dynasties triggers vassal independence checks

AI gambling base bet value reduced by 50%

Authority requirement for the Designated Succession cultural technology lowered from 60 to 30

Replaced a font to fix red text errors caused by texture limits over 4096; the game remains fully playable without restarting even if minor errors persist

Orthodoxy and character Prestige requirements to form the Han Empire reduced from 100 to 95

Vassal independence checks only activate if vassal opinion of the heir is below 0 during succession

Revised pregnancy chance rules: 30% base chance with no heirs; -5% chance per existing child, minimum floor of 5%

Bug Fixes:

Fixed an issue where the Diplomat’s contract improvement action had a guaranteed 100% success rate

Fixed a missing battle slot cap for Holy Roman Emperors

Fixed a bug where Imperial Prestige failed to refresh after enacting Holy Roman Empire reform policies

Corrected event ID errors for Mongol Invasion and Monster Rampage events

Fixed red text errors triggered by insufficient participants for Tournaments

Fixed issues with quick fief granting on the map under Eastern Roman administrative systems

Fixed a bug where the -5 morale penalty failed to apply when no units occupied Default and Hold Lines on the battlefield

Fixed cases where spy missions remained active after the spy’s death

Fixed broken fief panel rendering for lords who only hold sea nodes

Fixed multiple descriptive text errors

Fixed missing tax rate tooltips

Fixed duplicate kingdom label glitches on the world map after immediate saving upon a ruler’s death

Fixed turn-freeze bugs caused by lords inheriting legions mid-war

Fixed inability to place bets at Sword Fighting Tournaments

Fixed blocked quick granting of personal manors

More from Monarch : Medieval Remastered

Other announcements

All events
In-game event29 Aug 2026v2026.08.29 Germanic Culture Modifiers哔哩哔哩日志视频 bilibli vedio log Current Version 2026.8.29 新增 日耳曼文化修正 古老的加冕仪式:当你至少是公爵时,你的直辖控制亚琛,科隆,威斯特法伦,直辖+1 或者 当你是国王时或者皇帝时,自身是王国的国王或者帝国的皇帝,而非公爵选举后的神圣罗马我帝国皇帝 只要你的势力范围内控制亚琛,科隆,威斯特法伦,非必须直辖,直辖+1 针对意大利的执念:入侵意大利文化的领主时,麾下营队 攻击+8 防御+8 大决战:发动决战时,参战的所有营队攻击+10,防御+5 调整 神圣罗马帝国威望>20时,帝国成员被非帝国成员入侵时,伯爵和公爵,可以临时获得一队帝国步兵,国王和皇帝可以临时获得两队帝国步兵,用以防御,战后消失 比普通盾矛稍微强一点,每次进入战场人数在100-200人之间 平常不能招募,只有整合改革统一神圣罗马帝国后皇帝可以招募 修复 修复身体器官…In-game event2 Aug 2026v2026.8.2Bilibili Video Current Version 2026.8.2 新增 · 常备营队顺序调整,加入战场时无法调整 · 左侧战场提示增加滑动条 调整 · 探险宝箱地牢默认30%概率,洞穴两层50%概率 · 转世的名人以及他的父亲会自动添加关注状态 修复 · 不同分辨率下,获取装备页面的关闭按钮消失的问题 · 东罗马帝国行政制度可能引发契约丢失导致的报错问题 · 进攻方没有统帅时,如果防御方投降撤退可能导致的红字问题 · 封臣树点击错误的问题 · 剑术格斗中,玩家角色被击败后点击红字的问题 Added · Adjusted the order of standing battalions; order cannot be modified once entering battle. · Added scrollbar for battle prompts on the le…Community26 Jul 2026v2026.7.26 dev TestLog new_test_version Additions · Allow reordering standing army formations; reordering is unavailable once deployed to battle. · Add scrollbar to the left battlefield tooltip panel. Adjustments · Adventure treasure probability: Dungeons default to 30%, two-layer Caves set to 50%. · Reincarnated notable figures and their fathers are automatically added to the watchlist. Fixes · Fixed an issue wh…