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Sineus Arena SurvivorsEventsCo-op Update
In-game event

Co-op Update

Sineus Arena Survivors · published 26 Jun 2026, 20:51 UTC

All eventsPlayers around this dateRead on Steam

We’re actively reading your posts and bug reports on Steam and in our Discord, and today we’re rolling out an update that fixes several bugs, improves optimization, and makes co-op much friendlier for everyone playing together :chicken_wow:

Co-op Update

Co-op 🤝

[UPD] XP is now shared between all players.

[UPD] Required XP for leveling up now scales with the number of players.

[UPD] Chests now give items to every player. The rarity will be the same for everyone, but the actual items can be different.

[UPD] XP Altars now level up every player.

[UPD] Buffs dropped by mobs now affect every player.

[UPD] Mob health now scales with the number of players.

[INFO] Buildings and Builder upgrades were not changed. They still work separately for each player.

[INFO] The score counter also remains separate for each player.

Other Changes 🛠

[ADD] Added sounds for opening the victory screen, defeat screen, and lobby chest.

[SFX] Updated the roulette sounds.

[UPD] Improved late-game optimization and fixed a memory overflow issue.

[UPD] Improved performance during level-ups.

[UPD] Sped up the roulette.

[UPD] XP bonus pickups now trigger a highlight on the XP bar.

[FIX] Fixed descriptions for the lowest-rarity unique upgrades in the Tavern.

[FIX] Fixed an issue where the Tavern did not give a random Legendary Artifact.

[FIX] The Market’s unique bonus now gives 5 projectiles instead of 500%.

[FIX] Fixed an issue where pressing Y on a gamepad in the settings menu during a match could send the player back to the lobby.

And a few other minor fixes.

Thanks a lot for the support. There are many more updates ahead, including content updates. The game will keep living and growing.

:chicken_wow::chicken_wow::chicken_wow:

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