Greetings Reapers! Here's the changelog for the latest update to the demo.
This update brings Steam and ITCH demos to the same versions and mainly features iterations of existing Demo content.
Improved "Fire" effect tutorialisation to E1M2
Added "Wavedashing" mechanic to knife - When looking down, lunge momentum from using the knife can be used to gain speed.
The player now has access to feet. (Feet visuals are a work in progress)
Main menu visuals have been updated
Visual Improvements to E1M1 and E1M2
Updated Gib Barrel visuals
Weapon Awakening Pickups have their own models and visuals
Added minor colour variations to enemies for better readability
Tuned some enemy attack damage and knockback values
Reduced explosion windup time for Gib Barrels
Improved button and menu visuals for better readability
added a red border effect to the HUD, which corresponds to the player's health
Improved readability of HUD incoming attack indicators
After collecting 3 bells, an indicator will show up on the player's HUD to show the location of the corresponding door
Player Steam profile pictures have been added to the leaderboard
Now supports DirectX 11
Animation LOD optimisation added to enemies
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Have a great weekend ahead!