
Small update for No Roads 🚙
I’m currently working on making the routes feel more open-ended, with more possible ways to reach the objective instead of feeling pushed down one path. I want the game to reward exploration and risky shortcut attempts even more.
I’m also spending time optimizing graphics and performance to help the game run smoother across more systems while keeping the world looking great.
More updates soon. Thanks for playing and sharing feedback — it’s helping shape the game a lot. -Kevin