
We have released Patch 1.3.0.0, which includes the following fixes and improvements.
You can now choose from multiple stages based on your Body Rank!
Clear stages to unlock new ones! Over 20 stages in total!
Complete unique missions in each stage and fight your way to survival!
The deeper you go, the more dramatically the stages transform!
Discover new scenery, with stages covered in autumn leaves, mycelium, and more!
Various parameters have been significantly adjusted for the PvE-focused experience!
Riff Type
A Hell Gate performer who controls other Yuckies. You’ll need to get creative to take it down!
Rider Type
A crazed rider mounted atop Pseudo-type Yuckies. Watch out for its wide range of attacks!
Raiders
You can now fight Raiders in PvE-focused Hell Gate, too!
They can use skills and battle items just like players!
Gomamusha is more terrifying and powerful than ever! Do you have what it takes to defeat it?
Chemical Popper
Throw punches forward while firing poisonous bubbles that burst after a set time.
Deathblow: Slam a high-pressure stream of toxic fluid into the ground, unleashing a shockwave of Corruption.
Chela
Perform a combo of two sweeping strikes forward.
With its charge attack, unleash a mid-range attack that pulls opponents toward you on hit.
Deathblow: Unleash a crab claw attack that clamps onto enemies.
Commemorative sets for the release of LET IT DIE Offline!
Bare ‘n Wild Set
Become a LET IT DIE Fighter! Craft it via special crafting.
Direct Hell Set
Armor inspired by Hell’s insurance saleswoman! Some say they found it in certain stages!
Meijin Set
Armor inspired by the all-knowing Meijin! Some say they found it in certain stages!
Finally get your hands on Deathverse gear!
Headgear featuring the mascot from the legendary DEATHVERSE: LET IT DIE masterpiece!
Where can you get it? That’s for you to find out!
Delta Arc
Udumbara Blossom
Morsite
MFH8800
Added blueprints for Epic weapons and armor.
Updated special crafting recipes, allowing you to craft a variety of items by meeting certain requirements.
You can now combine lower-rarity materials to craft higher-rarity materials.
Updated the Raiders Fund Personal and World Rewards.
In Season 4, the World Reward will unlock a new stage!
After completing your Personal Rewards, you can now receive Loop Rewards through endless donations.
Added new music, including tracks from the original LET IT DIE!
Added a display showing the number of players waiting for matchmaking in Death Jamboree and KIL Matches.
Added floating walls to certain stages.
KIL Match stages that were used up to Season 2 can now appear again.
Reduced the press time required to skip cutscenes and other scenes by half.
The actual value of the guard break rate is now displayed on the status screen, even when it exceeds 100.
Added new Records.
Added this new season’s “Uncle’s Sunglasses.”
Start Dash Event
Period:
Scheduled from the end of maintenance until Monday, October 5 at 9:00 PM (CDT).
Details:
Players who clear the River of Souls during the event period will receive the “Raider Medal: 3rd Era” Charm. The reward can be claimed via in-game mail after clearing the level.
We have made the following adjustments based on the new PvE focus, as well as player feedback and gameplay data.
Increased the number of crafting slots unlocked through Raider Rank from 4 to 9.
Enhanced the dodge bonus granted by Cores and masteries.
Reduced stamina loss.
Increased dodge distance.
Adjusted SP Radar detection targets.
The special highlighting effect previously applied only to other Raiders now also applies to mid-boss and boss-type enemies.
After using the Axomletl skill, a period of invincibility is now granted when the effect ends.
Increased training area bot health from 1000 to 2000.
Bat
Enhanced basic firepower.
Axe
Shortened the deathblow activation animation.
Sealed Portrait
Increased the counterattack window and damage.
Fireworks Shooter
Enhanced basic attack.
Metal Whip
Enhanced counterattack.
Shield
Enhanced counterattack.
Adjusted the amount of additional attribute value accumulated when attacking.
Changed the rarity and stats of certain armor sets.
Y2.1K Set
Changed rarity from Rare to Epic.
Increased stats.
Fangirl Set
Changed rarity from Rare to Epic.
Increased stats.
Soul Set
Changed rarity from Epic to Legendary.
Increased stats.
Added resistance to Corruption, Curse, Judgment, and Decay to armor perks.
Increased health bonuses of all armor.
Reduced excessively high guard values on certain armor.
Vitanon S: Health recovery increased from 300 to 500.
Vitanon M: Health recovery increased from 500 to 1000.
Vitanon L: Health recovery increLorenzoased from 1000 to 2000.
Vitanon DX: Health recovery increased from 1000 to 2000.
Rage Shot S: Rage Gauge recovery increased from 500 to 1000.
Rage Shot M: Rage Gauge recovery increased from 1000 to 2000.
Rage Shot L: Rage Gauge recovery increased from 2000 to 3000.
Rage Shot DX: Rage Gauge recovery increased from 2000 to 3000.
Oasis: Health recovery increased from 750 to 1200.
.NOGRD-WILD
Guard -30%
Attack +10%
Deathblow +10%
Defense Orb (M)
Restores the Rage Gauge upon successfully guarding.
Cutting Shout
Changed to “Reduced knockback when guarding.”
Stealth Orb (L)
Increased the number and distance of dodges.
Corrupt Pearl
Increased Corruption buildup.
.ADD-JUDGE
Increased Judgment buildup.
Curse Orb (L)
Increased Curse buildup.
Resistance Orb (M)
Reduced all status resistance values to better account for resistance values provided by armor.
Crouch Diamond
Increased health recovery while crouching.
Health Tempo
Increased guard strength.
Conquer Sphere
Increased health from 300 to 500.
.CNT-HEAL
Increased health recovery upon successful counterattacks from 200 to 300.
.DBL-HP
Increased the health consumed when the Rage Gauge is too low for a deathblow from 400 to 800.
Fire Up (Timothy)
Increased recovery.
Dropkick (Pearl)
Increased attack.
Scan (Patrick)
Removed the effect that revealed enhanced Raiders, and all Raiders are now visible from the start.
Changed the upgrade effect: now increases the skill's duration.
Cursed Shuriken (Sasuke)
Increased range, attack, and attribute value.
Kung Fu Moves (Ten)
Increased attack for the upgraded version.
Significantly strengthened Gomamusha, who is now the boss of Season 4's deepest stage.
Deadnote can now appear again.
Mironette and Berserk Mironette can now appear individually.
Certain stages now grant enemies the ability to inflict status effects.
Dream-type enemies (Dreamseeker, Dreamcraver, and Dreamrager) can now appear on each level due to their differing behaviors.
Raised the maximum values of equipment perks, normal attack power, and deathblow power from 5 to 10.
Adjusted item acquisition sources to accommodate the stage selection system.
Increased armor blueprint drop sources.
Armor blueprints can now drop from Treasure Buds, just like weapon blueprints.
Blueprints for crafting-exclusive armor and new Epic items will continue to be rare drops from certain enemies.
Changed dropped blueprints to +5 only.
Due to the growing number of blueprint types and special crafting slots, only +5 blueprints will now drop. Accordingly, blueprint drop rates have been slightly reduced.
Changed the item rarity distribution in Treasure Buds.
Weapons and armor with a lower rarity than the Treasure Bud they drop from will no longer appear.
Higher-rarity items can still appear at a low rate.
Fixed an issue where taking damage from your own weapon during a self-destruct attack could restore your Rage Gauge.
Removed stages that could become impossible to escape from without the Climb ability, depending on the stage selection results.
Other minor bug fixes.
We appreciate your continued support of LET IT DIE: INFERNO.