
Added Rebirth to Obelisks, allowing players to return to level 1 in exchange for permanent stat increases.
Added more quests that award Contribution.
Added a temporary automatic 10× Contribution multiplier for the playtest.
Fixed an issue preventing some players from gaining XP.
Increased the Gladius’s stats to better reflect its crafting requirements and distinguish it from the Main Gauche.
Fixed stat resets allowing players to continue using equipment whose requirements they no longer met.
Fixed the displayed Divine Favour bonus values not matching the bonuses being applied.
Fixed non-studyable items falling to the ground when dragged onto the Study window. Rejected items now remain safely in the player’s inventory.
Fixed Driving Thrust pushing players beneath the terrain when used near walls.
Improved movement through the swamps in Wayfarer’s Rest, reducing places where players could become stuck around the water.
Fixed terrain collision on the western route between Elvine and the Middlelands, which was causing players to float above the ground or be blocked while travelling between the maps.
Added environmental barriers on routes transitioning from Elvine to Middleland to prevent players reaching out-of-bounds areas.
Adjusted Hellhound spawns in Wayfarer’s Rest to prevent them appearing inside rocks or in inaccessible areas.
Fixed Silverleaf occasionally disappearing in Wayfarer’s Rest.
Fixed Mountain Giant and Cyclops spawns in the Middlelands.
Fixed NPC dialogue options not responding when selected.
Fixed some interface windows being invisible at higher resolutions.
Fixed the character-name field being invisible during character creation at 4K resolution.
Improved lighting on character and NPC portraits.