
Welcome dead'eads to the Early Access launch of Deadzoned!
The game is pretty close to being fully finished but I wanted to run it through a couple months of Early Access to gather final feedback to make it the best game it can be for the full release. A lot of the game systems are built around expandability too so there's a lot of room to cram in crazy ideas. So if you have any feedback, whether it be simple bug reports, QoL suggestions, or neat ideas, then feel free to make a topic in the Deadzoned Steam Discussions Hub and I'll give it a gander.
The bigger stuff that's going to be added in future updates are...
- Seeded Challenges: A Daily/Weekly/Fortnightly challenge where everyone competes in the same run for the biggest score.
- Endless Mode: Not quite endless but just a way to carry on for a short while after beating a boss.
- Save & Quit system: So you can stop and pick up the run again.
The bulk of updates will also be just generally more stuff to play around with. More classess, enemies, items, events, etc. I'm aiming to get them out around every 3 weeks and they will always be on a Monday so keep your eyes peeled around then.
Enjoy and get blasting dead-eads (but watch out for Mr Gimp)! :]