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Elite Dangerous: OdysseyEventsElite Dangerous | Rhino SRV Update
In-game event

Elite Dangerous | Rhino SRV Update

Elite Dangerous: Odyssey · published 2 Sep 2026, 11:20 UTC

All eventsPlayers around this dateRead on Steam

Greetings Commanders,

The Rhino SRV Update is now live. 

Built for commanders who prefer extraction over exploration, this heavy-duty surface recon vehicle combines rugged performance with impressive mobility. Equipped with a planetary mineral scanner, deployable mining rigs and multi-crew capability for up to three occupants, the Rhino transforms planetary surfaces into financial opportunities for the budding pioneer.  

Features of Note:

  • Added Vodel's Rhino SRV:

    • Planetary Mining Deposit Scanner

    • Refinery

    • Mining Rig Deployment Module

  • Adjusted the balance of: 

    • Base mining time 

    • Maximum amount of content mined

    • The % of a commodity unit within the mined content

    • Frequency of additional Microresources

    • Efficiency recharge rates

    • Efficiency based on deposit density

    • Temperature affects on rig efficiency

    • Rhino Vessel stats

    • Rig stats

  • Surface Mining gameplay added:

    • Updated the Detailed Surface Scanner module to detect Planetary Mining Locations on planets.

    • Initial balance pass on: 

      • Deposit capacity per density level

      • Time to replenish a deposit

      • Commodity weighting for deposits

      • Planetary Mining Deposits/Planetary Mining Location sizes and amounts

    • Initial balance values for new commodities:

      • Bastnäsite

      • Deuterium

      • Diamond

      • Helium

      • Helium-3

      • Iridium

      • Magnesite

      • Olivine

      • Periclase dunite

      • Quartz pyroxenite 

      • Ruby

      • Sapphire

      • Thortveitite

  • Added Pre-built Vessel:

    • Rhino Standard (16,520 Arx)

      • Surface Mining Vehicle.

      • Owners Club Decal.

    • Rhino Stellar (33,000 Arx)

      • Surface Mining Vehicle.

      • Excavation Yellow Paint Job. 

      • Chase Ship Kit. 

      • Owners Club Decal. 

    • Rhino Galactic (60,000 Arx)

      • All Stellar Content.

      • Motherlode Galactic Miner Cosmetic Suit.

      • Proximity Yellow Holo-Kit Pack. 

      • Deflection Ship Kit Pack. 

      • Owners Club Decal.

    • Type-11 Prospector Galactic Mining Pack (100,000 Arx)

      • Type-11 Prospector High Spec Galactic Mining Ship.

      • Rhino Galactic Surface Mining Vehicle.

      • All Type-11 and Rhino Stellar Content.

      • All Type-11 and Rhino Galactic Content.

      • Motherlode Galactic Miner Cosmetic Suit.

  • New Operation "Under Siege" added. 

    • Under Siege will task Commanders with responding to a distress call from a planetary settlement, where urgent help is required to help lift a blockade and neutralise enemy forces attempting to take the settlement.

Bug Fixes:

  • Resolved a crash when attempting to create a Powerplay Squad for Operations during a hyperspace jump. 

  • Resolved a possible crash when attempting to load into the CQC menu.

  • Resolved an issue where MercGear wasn't engineerable immediately after purchasing.

  • Resolved an issue where Capital Ship's heat relays could become invulnerable.  

  • Resolved instances of some voice-over line and text discrepancies, within the Rapid Response and Firestorm Rescue Operations. 

  • Resolved an issue where the bundle icon and yellow coloration were not displayed on bundles within the role panel. 

  • Resolved an issue where when on-foot, the Scarab and Scorpion SRVs could display boarding circles. 

  • Resolved instances where the tyre tracks and dust from the SRVs could appear too dark. 

  • Resolved an issue where the Kestrel's cockpit could sometimes look blurry. 

  • Resolved an instance where the vessel hangar was incorrectly referred to as a fighter hangar within the crew lounge. 

  • Resolved an issue where the pistons on the Vessel Hanger could clip through their housing during the launch animation. 

  • Resolved an issue where decals could clash with the Snowflake \\ Snowfall paintjob on some ships.

  • Resolved an issue where Docking Requests to the megaship in the Reclamation Point operation would be denied if you accidentally shot the vessel.

  • Resolved an issue where damaged settlement lights could cause harsh strobing effects. 

  • Resolved an issue where the circles around the modified stats may not animate, when engineering laser weapons with the Plasma Conversion modification. 

  • Resolved an issue where placeholder text was visible on the "Resync Local Data" button. 

  • Resolved discrepancies between the VO & text in the Tactical Takedown, Rapid Response & Firestorm Rescue operations. 

  • Resolved an issue where Shipkit livery icons would not display correctly when items where installed on the Nomad. 

  • Resolved an issue where the Seeker Missile Rack MercGear could not be engineered with Petra Olmanova.

  • Adjusted textures in the Kestrel's cockpit. 

Known Issues:

There are currently three known issues with the update which we aim to hotfix as soon as possible.

  • Under Siege Operation can sometimes complete early.

  • On-foot wing UI is currently missing.

  • Rhino is only collecting 9 chunks from surface mining, this will be increased to 12.

More from Elite Dangerous: Odyssey

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