Nasnas could burst without a target
Added AMD FSR4 Upscaling setting (DX12 required)
Added AMD FSR4 Frame Generation setting (DX12 required)
Updated Nvidia DLSS to 4.5
Added Nvidia Reflex setting
Added Nvidia DLSS Frame Generation setting (DX12 required)
Sanctified Cross Rework!
Holding, carrying, throwing, or being near a cross slows anxiety gain.
Doesn't require the cross to be placed.
Passive effect is disabled when cross is flipped or desecrated.
A cross placed in the favorite room can be flipped by the ghost.
Ghost interaction has been substantially increased.
Ghost-flipped cross still provides favorite-room confirmation/photo credit.
Player can manually flip a placed cross in the favorite room.
This triggers a Desecrated Hunt.
Desecrated cross is consumed permanently, removed from global inventory and unavailable next contract.
Desecrated cross photo anomaly type (limited to 1 per contract)
Desecrated cross gets a distinctive visual effect, making its altered state obvious.
Ghost teleports to a random valid location within a predetermined radius of the cross, rather than directly on it.
50–100% of interior doors are randomly selected, slammed shut, and locked.
Exterior doors behave normally for a hunt (locked).
Fixed 75-second hunt duration, ignoring difficulty hunt-duration settings.
Obsidian Shield is ineffective (ghost blows it out upon lighting or if already lit).
Holy Water works normally.