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Defend The Obelisk Playtest
Events
Update 21.08.2026
Game update
Update 21.08.2026
Defend The Obelisk Playtest
· published
21 Aug 2026, 15:08 UTC
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New
Added player profiles, save slots, and run saving.
Added achievements and a new profile screen.
Added rune loadouts and new progression options.
Added new red cards, card art, combat effects, and encounter content.
Added improved run, pause, and status interfaces.
Improvements
Improved combat flow, projectile timing, and hit effects.
Exhaust choices now appear before the attack or other card effects.
Improved Ashen Charge, Flurry Slash, and other multi-effect cards.
Reduced delays after playing cards and ending turns.
Improved card, reward, relic, menu, and run UI presentation.
Improved save/load reliability and scene transitions.
Fixes
Fixed cards resolving damage, projectiles, and hit effects in the wrong order.
Fixed effects unnecessarily blocking the next action.
Fixed several run-flow, combat, UI, and progression issues.
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Defend The Obelisk Pla
Game update
1 Sep 2026
Update 01.09.2026 - Resonance & Green Update
New · Added **Green** as a third card color, focused on Max Mana, Seeds, growing damage, Block and Barrier. · Added **Resonance**: your rune loadout now determines which cards can appear and be played. Hybrid cards require resonance in both colors. · Added 15 starting runes, evenly split between Red, Blue and Green. More runes unlock through themed achievements. · Added new RGB cards, hybrid ca…