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Battlefield™ 6›Events›BATTLEFIELD 6 GAME UPDATE 1.4.1.5
Game update

BATTLEFIELD 6 GAME UPDATE 1.4.1.5

Battlefield™ 6 · published 36 days ago

All eventsPlayers around this dateRead on Steam

Battlefield 6 Game Update 1.4.1.5 is a smaller quality-of-life update focused on improving reliability, presentation, and moment-to-moment gameplay across Battlefield 6 and REDSEC.

This update addresses a range of issues affecting deployment, aiming, Challenges, vehicles, maps, Portal, UI, audio, and visual presentation. It also includes targeted corrections to improve consistency across Multiplayer and Battle Royale experiences.

Update 1.4.1.5 is launching on Tuesday, August 4, at 8 AM UTC.

Major Updates for 1.4.1.5

  • Gameplay Reliability: Improved deployment, aiming, water transitions, and vehicle behaviour across Battlefield 6 and REDSEC.

  • Challenge and Menu Improvements: Updated Challenge tracking and corrected several UI, Loadout, and customisation issues.

  • Map and Portal Polish: Addressed visual, collision, interaction, and audio issues across multiple maps and Portal experiences.

CHANGELOG

PLAYER:

  • Transitioning to aiming down sights with a Sniper Rifle while suppressed is now smoother when playing as a class other than Recon.

  • Soldier models, HUD, and UI elements now appear more quickly after deploying into a match.

  • Soldiers no longer play the "Falling Man Down” animation after briefly falling into water.

  • A duplicate crosshair no longer briefly appears when entering or exiting aiming down sights.

  • Players can no longer become stuck or pass through a stone foundation wall on Iberian Offensive.

VEHICLES:

  • Thermal Smoke Discharge now damages nearby enemies correctly when the vehicle is positioned on a slope.

  • Main Battle Tank Canister Shells no longer incorrectly change into Aim-Guided Shells when switching between primary and secondary weapons during a reload.

WEAPONS:

  • The 1P86 Variable Scope can no longer be used while operating an underbarrel launcher.

  • Underbarrel attachment models on the M123K now update correctly when changing the equipped underbarrel attachment.

PROGRESSION:

  • The Season 3 Catch-Up Hardware Challenge for the PP-19 now correctly tracks Suppression Assists earned with SMGs.

MAPS & MODES:

  • Players now spawn correctly during the PAX insertion sequence in Breakthrough on Tsuru Reef.

  • Destroying the building next to the Palace on Cairo Bazaar no longer exposes unintended level geometry on the first floor.

  • Pylons on Railway to Golmud now remain visible at medium distances, improving visibility for pilots.

  • Corrected visual corruption near Objective C on Tsuru Reef that could cause intense flashing effects.

UI & HUD:

  • Campaign Options can now be opened from the Select Difficulty screen.

  • Console players can now like Portal experiences.

  • The “Frontline Fixer” character skin now displays with the intended texture quality.

  • An unintended placeholder sticker no longer appears in the weapon Stickers menu.

  • The Loadouts screen no longer appears blank after returning to the Weapon Package menu through a Battlefield Pro Challenge deep link.

PORTAL:

  • Supply Crates in Portal Battle Royale experiences now remain synchronised after a player crashes and rejoins the match.

STABILITY:

  • Corrected an issue on PC where certain NVIDIA GPUs could experience a driver crash when changing attachments on the SOR-300SC, using Custom Search, or playing on maps with large bodies of water.

REDSECVEHICLES:

  • Tanks in Battle Royale no longer remain stunned when entered immediately after sabotage ends.

AUDIO:

  • The lobby join sound effect no longer loops while starting a Battle Royale match.

This announcement may change as we listen to community feedback and continue developing and evolving our Live Service & Content. We will always strive to keep our community as informed as possible.

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