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Werewolves Revenge›Events›Rocking the Boat
In-game event

Rocking the Boat

Werewolves Revenge · published 58 days ago · build 24017145

All eventsPlayers around this dateRead on Steam

Player Count

I bet you thought you'd never see this change! Most social deduction games (especially ones with powerful abilities and voice chat) stick to a smaller player count for a lot of reasons. A 16 player lobby is too chaotic, and makes games last too long. I've always said that 12 is the best amount of players to play with, and now it's the standard!

  • Werewolf player count changed from 16 to 12.

Game Engine

This is a huge change behind the scenes, and has meant having to rebuild steam integration from scratch, so expect some bugs!

  • Upgraded from Unreal Engine 5.3 to Unreal Engine 5.8

  • Upgraded the render pipeline to render with increased clarity.

Haven

  • Adjusted to 12 houses.

  • Slightly reduced the size of the main play area.

  • Added ground clutter and plans to the main play area.

  • Added more "stuff" to the market, making it feel slightly more lived in.

  • Restricted access to the spin the bottle area to ghosts only.

Kingsreach

  • Adjusted to 12 houses.

  • Heavily reworked the size of the main play area, making it much smaller.

  • Adjusted both sides of the map to be "closer" to match the now smaller main play area.

  • Restricted access to the area across the water to ghosts only.

Egypt

The Egypt map is getting a rework to make it more distinct from the map it was based on, Kingsreach.

  • Temporarily removed.

Game Pace

Most games should be significantly shorter now because of the game maxing out at 12 players, which allows for days and nights to be slightly longer.

  • Day Discussion extended by 2 seconds per alive player.

  • Night Action phase extended by 30 seconds.

Role Changes

Standard

Judge

The judge is too easy to ignore by simply adding him to the list of accused players each day. This change forces the Town to interact with him in a meaningful way.

  • Can no longer be accused or converted.

  • Executions made by the Judge are now unstoppable.

More from Werewolves Revenge

Other announcements

All events
Game update17 Aug 2026Feeling Exposed?Store The Demon set arrives! Keywords · Exposed is a lot less frustrating now that you do not instantly die if accused, but all roles that expose now feel quite weak and have seen a lot less play since exposes rework. This change is quite significant and will make exposing roles feel very strong. Exposed players are no longer told that they are exposed. Sound · The Vampire win sound is now 30%…Game update1 Aug 2026A Cult is forming..Haven · Removed one of the stalls in the market. · Reduced the size of the market. · Added a new wall, separating the market from the wooded area. · Nerfed the sound of the waterfall. Animation · Hugely upgraded the Animation system to allow for a disconnect of Character Rotation and Control Rotation. This is what "locks" your character to the direction that you are looking in, and this new dis…Game update27 Jul 2026Perfectly CookedUI · The notepad will now stay pinned on screen if pinned. Haven · Slightly reduced the size of the market area. · Added a small hidey hole near the market for nosey people. Tavern · Moved a mysterious note. · Added a mysterious note or two. · Added a nice bottle of "Apple Juice" for everyone to enjoy :) Dark Role Changes Parasite · It is now revealed that a player died to the Parasite when a p…