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Not My ChildEventsEarly Access Update v1.0.0.16 - Massive Performance Overhaul!
Game update

Early Access Update v1.0.0.16 - Massive Performance Overhaul!

Not My Child · published 20 May 2026, 09:59 UTC · build 23322358

All eventsPlayers around this dateRead on Steam

🚀 SciPera GR - Early Access Update v1.0.0.16 🚀

Hello everyone! 👋

We have been grinding hard behind the scenes to smash those frame drops and performance issues you reported! 🛠️ In this update, we have completely overhauled our rendering settings and asset pipeline to deliver a massive performance boost across a wide range of gaming rigs! 🔥

🛠️ Performance & Optimization Fixes:

  • ⚡ Massive Framerate Boost: We completely disabled heavy Hardware Ray Tracing pipelines! Shifting the project over to highly optimized software solutions has drastically increased baseline FPS.

  • 📐 Geometry Pipeline Overhaul: Successfully implemented Nanite virtualized geometry on heavy structural models. This drops active polygon render counts significantly while preserving crisp, high-fidelity visual detail.

  • 🕹️ Smoother Gameplay (DirectX 12): Optimized background Shader Model 6 (SM6) pipelines to heavily reduce compilation stutters when traversing the map.

Thank you all for your incredible support during our Early Access journey! 👻 Keep sending us your feedback, and stay tuned for our upcoming room streaming updates! 🚪👀

- SciPera GR Team

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