Not My Child · published · build 23322358

Hello everyone! 👋
We have been grinding hard behind the scenes to smash those frame drops and performance issues you reported! 🛠️ In this update, we have completely overhauled our rendering settings and asset pipeline to deliver a massive performance boost across a wide range of gaming rigs! 🔥
⚡ Massive Framerate Boost: We completely disabled heavy Hardware Ray Tracing pipelines! Shifting the project over to highly optimized software solutions has drastically increased baseline FPS.
📐 Geometry Pipeline Overhaul: Successfully implemented Nanite virtualized geometry on heavy structural models. This drops active polygon render counts significantly while preserving crisp, high-fidelity visual detail.
🕹️ Smoother Gameplay (DirectX 12): Optimized background Shader Model 6 (SM6) pipelines to heavily reduce compilation stutters when traversing the map.
Thank you all for your incredible support during our Early Access journey! 👻 Keep sending us your feedback, and stay tuned for our upcoming room streaming updates! 🚪👀
- SciPera GR Team