Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
the cabin game›Events›First Round Patch
Game update

First Round Patch

the cabin game · published 11 days ago

All eventsPlayers around this dateRead on Steam

Hello cabin players! Thank you for submitting your bug reports and feedback! This is currently a first round of bug fixes with more to come soon!

In this patch update:

  • (Maybe?) fixed the end game where some players thought they had escaped by teleporting to the forest outside of the cabin.

  • Fixed the popcorn balls for musical rooms and removed the monkey's collision momentarily so he doesn't block narrow hallways

  • Added a lot more gameplay tips during the game

  • Updated The Attic stalker to be more forgiving when running away and fixed bug where players couldn't drop totems

  • Fixed issue with AI getting stuck on drawers and cabinets

  • Reduced chase speed for some monsters

  • (Maybe) fixed some location/rotational issues with the camera when sitting

  • Fixed bug where the max FPS wasn't setting (this should help with some optimization issues)

  • Added separate audio slider for the ticking clock in the settings menu

  • Some other minor fixes and changes

There are still a ton of bugs that are currently being investigated and worked on and another patch should be coming soon! Thank you all for your patience and for submitting your feedback! :)

More from the cabin game

Other announcements

All events
the cabin gameGame update5 Sep 2026Patch Number Five!A few things... · Fixed bug where players could not start their turn sometimes · There might be a very special case when the option doesn't show up but you should still be able to press T to begin your turn. · Fixed a lot of random chair related bugs when sitting · Fixed bug where players would return to the void instead of the lobby when a player disconnects during the game · Hopefully light s…the cabin gameGame update3 Sep 2026Patch #.....4?Hello, cabin folk! This patch will probably introduce more bugs than it solved, but here are the update notes: · Fixed bug where clients were disconnecting when returning back to lobby · There should also be some minor latency improvement for some people · You can now use the 'Esc' key to close the game manual · The skeleton introduction will auto-disable itself after the first time it plays fo…the cabin gameGame update1 Sep 2026Small Patch + connection issue statusHello cabin players! This update was supposed to come out a couple days ago, but there were some setbacks. Here you will find: · If the attic event doesn't automatically end when won, it will force end once all players sit down · Player cursors will automatically center to the start of their screen on every turn · (this was for some new players that thought they were frozen when their mouse mov…