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SpiritVale›Events›[0.31.0] Dark Fortress
In-game event

[0.31.0] Dark Fortress

SpiritVale · published 15 days ago · build 24917202

All eventsPlayers around this dateRead on Steam

Restart steam for updateIf you get "client configuration is incompatible"

- Right click spirit vale

- Browse local files

- Delete everything

- Fresh install


Fixes and Improvements

  • Remade Sanctum Maps to be bigger! (polli)

  • Reduce lag in ET with load balancing across several instances (python)

  • Rewrote PVP arena queuing system to work across servers (or at all) (python)

  • Added vote kick to ET

  • Fix: Ice Mage ice shard skill doing more damage than intended

  • Fix: Demon Lord fireball skill doing more damage than intended

  • Fix: Dark Fortress mask and gear in cosmetic shop

  • Fix: Solaris Blade missing from cosmetic shop

  • Fix: Cyber Rogue Eyewear cosmetic is now being worn backwards

  • Fix: Lockdown skill only stacking 1 time instead of 10 times (multistrike and def pierce was not stacking, but still the stat sheet is not updated past 1 stack)

  • Fix: Fairy Glen mini map doesn't display anything

  • Fix: AGI description not updated. It still shows it increases perfect dodge when it does not.

  • Fix: Enchant/Coating buffs toggling off instead of refreshing duration

  • Fix: Grimoires being able to convert to cosmetics

  • Fix: Chat bubble setting not saved after changing map

  • Fix: GS weapon buffs sometimes persist after Weapon Swap

  • Fix: Mount dodge animations not working properly

  • Fix: Ice shard and similar skills being reflected from bosses even with Immune Reflect

  • Fix: Corpse explosion not working properly when exploding multiple targets

  • Fix: Projectile chain not working with pierce


Balance Changes

  • Grimoires are now character bound

  • Skill splash no longer affects Bonds, introduced new stat Bond Targets

  • Summons now take 50% less splash damage (damage from attacks when not directly targeted to them)

  • Summons now auto attack and cast at the same time

  • Wraith summon: Str 30 > 45, Luk 45 > 30

  • Grim Scythe: Atk/Matk 30/10 > 45/0

  • Life Drinker: Atk/Matk 25/25 > 20/40

  • Blight Reaver: Atk/Matk 25/25 > 30/30

  • Necronomoicon: Added summon all stats +1 per refine

  • All books: +1 Bond Targets

  • Oathbound Artifact Set: +1 Bond Targets

  • Spirit Familiar / Chains of Binding: +1 Bond Targets

  • Soulbinders Armor Set: +2 Bond Targets

  • Skill chain range reverted (12 > 15)

  • Movespeed Bonus now capped at +100% (increased on non-combat Mounts)

  • Tenacity Gem: +1% > +2% per refine

  • Ragebound Fury: 50% Hp Regen > 1% Max Hp Regen, +25% Buff Duration

  • Boss gear drop rates rebalanced

Weapons

Earthspire Staff
+15% + 2% Earthquake DMG per refine
-3 Earthquake cooldown
Remove Earthquake status effects Bloomroot Staff
+1% healing/cdr per refine
+1% max hp/mp recovery

Cosmetics

  • Umbra Knight Set

  • Kaeru Set

  • Kaeru Chat Bubble

  • Frying Pan (mace)

  • Skull Staff (staff)

  • Sterlight Silver Blade (sword)

  • Sterlight Silver Guard (shield)

  • Dawn Wings x6 (utility)

Cosmetics: Kickstarter Designers

(Videos will be taken with Designers and announced soon)

  • Genki (Sword) Baguette Jambon-Beurre

  • Murphey (Shield) Shield of Faith

  • Chonky (Dagger) GunBlade

  • Baht (Sword) The Dragon Throne

  • Pchzn (Mount) Raiga-The Stormbreaker

  • Xier (Staff) Lunar Demon Staff

  • KJ (Shield) Talapat

  • 900 (Dagger) Silent Fate, Kodachi

  • Bombza (Pet) Bobby

  • Mrkbx (Pet) Cubeman

  • Dahbees (Mount) Refubeespa

  • AlzX (Sword) Twin Flame Rakshasa

  • Neofah (Mount) Skyland Sanctuary

  • June (Mount) Armonia

  • Chonky (Mount) Mommy-Chan

Dark Fortress MapWeapons

Duskbreaker axe, unique
Str +1 per refine
Atk +3% per refine
Crit +2 per refine
Grants Iron Will (+1% Final Damage Reduction per 2% lost HP, up to 30%)
(2 Slot) Duskmire staff
Matk 2% per refine
Hp 2% per refine
Gain Blood Magic (50% of Mp cost paid as Hp, +1% Magic Damage per 1500 Hp)
(1 Slot) Duskharvest scythe Atk 2% per refine
Crit 2 per refine
Area of Melee Skill +3
5% CDR per refine
(2 Slot) Duskveil
15% of damage received is prevented and dealt over the next 3 seconds
(1 Slot) Dusktome book
Matk +3% per refine
Holy Damage +1% per refine
Holy Wrath autocasts Damnation
Exorcism autocasts Damnation
(3 Slot) Duskedge shuriken, unique
Crit +3 per refine Atk +2% per refine Aspd limit +1
Chance to autocast shuriken fan 1% per refine
(1 Slot) Duskscourge launcher
Status Damage +100%
Status damage +10% per refine
Auto-Attack Splash +3
Grant Frost Rounds
Frost Grenade autocasts Frozen Ground
Frozen Ground applies Frost Bite (dot)
(2 Slot) Duskbringer gatling gun
Multistrike 150
Auto Attack Chain +1
Crit +1 per refine
1% chance to Stagger on Hit
Grants Enchant Holy
Grants Enchant Shadow
(2 Slot)

Armor & Cards

Echo Set (Atk)
(per refine)
Chest: +1 Atk, -1% melee/ranged damage received
Legs: +1% neutral resist
Feet: +1% def pierce
(Full Set: +10% atk) Echo Set (Matk)
(per refine)
Chest: +1 Matk, -1% magic damage received
Legs: +1% non-neutral resist
Feet: +1% mdef pierce
(Full Set: +10% matk) Face Gear
(1 slot)
Half bonuses Face Gear (character bound)
(2 slot)
Speed: +1% multistrike, +1% aspd
Life: +1% hp, -1% damage from melee/ranged
Power: +1% melee dmg, +1% leech
Recovery: +1% healing, +1% cdr
Magic: +1% magic dmg, +1% cast speed
Force: +1% crit rate, +1% crit dmg
Precision: +1% range dmg, +1 range (no refine)
Piercing: +1% def/mdef pierce--
Knight Card
acc
+10% threat per refine Scout Card acc
+5 atk, +5% hit Mage Card acc
+5 matk, +5% mdef pierce Acolyte Card acc
+5% healing, +5% buff duration Rogue Card acc
+5% atkspd, +5% flee Summoner Card acc
+5 summon all stats Warrior Card acc
+5% crit dmg, +5% def pierce --
Weaver Card head
+1 Allstats
+3% Atk/Matk Paladin Card shield
+10% Neutral Resist
+1% Max Hp per second
Weaver Card Combo
+10% Non-Neutral Resist Wizard Card acc
+5% Damage to Slowed Targets
+5% Damage to Frozen Targets
+5% Damage to Stunned Targets
Weaver Card Combo
+10% Debuff Duration (Slow, Frozen, Stun) Berserker Card weapon
+5 Leech
Weaver Card Combo
Grants Iron Will (+1% Final Damage Reduction per 2% lost HP, up to 30%) Shinobi Card legs
+5% Atk Speed / Cast Speed
Weaver Card Combo
+5% Perfect Dodge / Move Speed Gunslinger Card feet, unique
+1 Atk per 50 Hit
Weaver Card Combo
+1 Atk per 10 Perfect Hit Priest Card chest, unique
+1 Matk per 10% Healing
Weaver Card Combo
+1 Skill Splash per 100% Healing Necromancer Card weapon
+5 All Summon Stats
Weaver Card Combo
+1 Bond Targets --
Weaver Master Card head, unique
Base Str >= 99: +1 AA Chain
Base Agi >= 99: +1 Aspd Limit
Base Vit >= 99: No Knockback
Base Int >= 99: -10% Mp Cost
Base Dex >= 99: No Cast Interrupt
Base Luk >= 99: +50% Stun Resist Gunslinger Master Card head, unique
+3% perfect hit, +1% damage ranged (per refine), +1 range Wizard Master Card head, unique
+1% damage magic (per refine), +2 cast range Priest Master Card head, unique
+2% healing, -2% mp cost (per refine) Shinobi Master Card head, unique
+1% Cooldown Recovery, +2% mp cost (per refine) Necro Master Card head, unique
+2% mdef pierce (per refine) Berserker Master Card head, unique
+2% def pierce (per refine)

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