Hey everyone!
The latest update is a hotfix to adjust some balance outliers and fix some of the most reported issues.
Weald:
Major Blessing:
- Missiles increased from 4 (+1 per 30% Bonus Attack Speed) to 4 (+1 per 25% Bonus Attack Speed).
- Missile On-Hit Modifier decreased from 50% to 30%.
- [Bugfix] Description now correctly states the correct on-hit modifier at 30% (previously said 100%, when it was 50%).
Satariel:
Major Blessing:
- Health Reduction increased from 5% to 6%.
Greystone:
Sacred Oath [Secondary]:
- Bonus Health Scaling decreased from 5% to 4%.
Rampage:
Tiny Titan [Augment]:
- Total attack Speed decreased from 30%/32.5%/35% to 25%/27.5%/30%.
Scarlett:
General:
- Health increased from 680 to 695.
- Physical Armor increased from 35 to 36.
- Health Regen increased from 1.8 to 2.2.
- Physical Power Growth increased from 3.2 to 3.5.
Ashen Vow [Primary]:
- Empowered Cindara Max Health Damage increased from 2%/2.5%/3%/3.5%/4% to 3%/3.5%/4%/4.5%/5%.
First Intent [Secondary]:
- Shield increased from 20/70/120/170/220 to 30/80/130/180/230.
Minueta [Alternate]:
- Final Strike Target Missing Health Damage Modifier increased from 0-100% to 0-125%.
- Energy Cost decreased from 105/95/85/75/65 to 100/90/80/70/60.
Serath:
Heaven's Fury [Primary]:
- On-Hit Modifier decreased from 40% to 35%.
Shinbi:
Line Tempo [Primary]:
- Damage decreased from 85/125/165/205/245 to 80/120/160/200/240.
- Magical Power Scaling decreased from 60% to 55%.
Yin:
Windburn [Secondary]:
- Max Health Damage decreased from 2%/2.75%/3.5%/4.25%/5% to 2%/2.5%/3%/3.5%/4%.
Cursed Scroll:
- Physical Armor decreased from 50 to 45.
Overlord:
- Cost increased from 2900 to 3000.
- Fixed an issue where Serath couldn't trigger Heresy when using Satariel's Broken Wings
- Fixed an issue where Legion's Rally Point would not grant ammo with Satariel's Broken Wings
- Fixed an issue where players would become immune to Narbash's Ultimate ability effects when using Satariel's Broken Wings
- Fixed an issue where Items would not be visible after disconnecting
- Fixed an issue where players would have to reselect their Eternals & Augments after Brawl matches
- Fixed an issue where loadouts would not equip correctly in Brawl Mode
- Fixed an issue where Weald's Windrunner would stack multiple times
- Fixed an issue with Mutilator where it would not apply when using multi-hit abilities
- Fixed an issue with Spectra where it would stack while still on cooldown
- Fixed an issue in the Profile tab where players could not scroll
- Added new splash art
- Added various fixes to Brawl Mode map to resolve incorrect projectile collisions
- Toned down the green foliage colour in Brawl Mode