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Psyvariar 3EventsPatch #2: Version 1.0.2 - Additional Bug Fixing
Game update

Patch #2: Version 1.0.2 - Additional Bug Fixing

Psyvariar 3 · published 23 Jun 2026, 11:44 UTC · build 23701790

All eventsPlayers around this dateRead on Steam

We are continuing our efforts to stabilize and fix the remaining issues reported by the community.

Here is a list of the last changes that have been made:

- Fixed an issue with the display of certain Japanese and Chinese characters in the online leaderboard

- Fixed a display issue in the online leaderboard that limited the number of scores shown to a maximum of 22 per character and game mode.

- Fixed a bug where the buzz would trigger for no apparent reason

- Fixed a crash that occurred when the player used Cotton's dragon bomb during the Zone 5 boss battle

- Fixed a bug that did not award the correct number of bombs at the end of a zone

  • Bombs are awarded to the next zone with each level-up, based on the destruction rate of the previous zone

- Fixed flickering textures on VMO in Adaptation Mode

- Infinite Mode: Fixed a memory leak that could cause a crash over time

Thank you for your continued support of the game, and above all, have fun!

More from Psyvariar 3

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Psyvariar 3Game update3 Jun 2026Patch #1: Version 1.0.1 - Balancing, Leaderboard and Bug FixingWe have just finalized and published the first patch for Psyvariar 3, which will improve the player experience based on the initial feedback we have received. Here is the list of changes that have been made: · Endless mode: Added a limit of 12 enemies on screen · Adjusted ship speed. All characters move faster! · Minor difficulty adjustments for the bosses in area 01, 04, and 05 · Adjusted the…Community22 May 2026Upcoming Hotfix: Message from the dev teamDear Psyvariar 3 players, Thank you for playing our game! We are currently working on an update featuring various improvements and fixes, including a fix for an issue affecting the scoring system. As a result, scores may be reset once the update goes live. Stay tuned!