
This update focuses on enhancing the lighting and visual atmosphere of Chapter 1 and Chapter 2, improving overall mood and spatial depth.
Added God Rays to enhance spatial depth
Added a warm sunlight source in the top-right corner
Improved diagonal shadows for characters and buildings
Added environmental particles (floating dust)
Added fog to enhance combat atmosphere and tension
Added local lighting for the main character party
Added dynamic firefly light sources
Added street lamp lighting
During this update, one issue also became clear:
If the visual presentation is not appealing enough, players may not even feel motivated to open settings or engage further with the game.
Therefore, future development will place greater emphasis on overall visual quality.