Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Werewolves Revenge›Events›Purple Kitchen
Game update

Purple Kitchen

Werewolves Revenge · published 4 months ago · build 23182212

All eventsPlayers around this dateRead on Steam

Kingsreach

  • Added Hedges to the fences at spawn to obscure vision and encourage eavesdropping.

  • Added some details to the ceilings of the side rooms.

  • Fixed a lighting issue causing some role cards to appear darker than others.

  • Added a texture to the coloured walls in the castle.

  • Painted the kitchen purple!

  • Painted the bedroom green!

Voice Chat

  • Adjusted voice chat so that voices carry for further.

  • Adjusted nametags so that it is more obvious when other players are speaking.

Bug Fixes

  • Changed your audio listening point to always be where your character's head is, instead of where your camera is.

  • Fixed a bug causing the resolution scale to become lower than intended when adjusting overall scalability option.

More from Werewolves Revenge

Other announcements

All events
Game update17 Aug 2026Feeling Exposed?Store The Demon set arrives! Keywords · Exposed is a lot less frustrating now that you do not instantly die if accused, but all roles that expose now feel quite weak and have seen a lot less play since exposes rework. This change is quite significant and will make exposing roles feel very strong. Exposed players are no longer told that they are exposed. Sound · The Vampire win sound is now 30%…Game update1 Aug 2026A Cult is forming..Haven · Removed one of the stalls in the market. · Reduced the size of the market. · Added a new wall, separating the market from the wooded area. · Nerfed the sound of the waterfall. Animation · Hugely upgraded the Animation system to allow for a disconnect of Character Rotation and Control Rotation. This is what "locks" your character to the direction that you are looking in, and this new dis…Game update27 Jul 2026Perfectly CookedUI · The notepad will now stay pinned on screen if pinned. Haven · Slightly reduced the size of the market area. · Added a small hidey hole near the market for nosey people. Tavern · Moved a mysterious note. · Added a mysterious note or two. · Added a nice bottle of "Apple Juice" for everyone to enjoy :) Dark Role Changes Parasite · It is now revealed that a player died to the Parasite when a p…