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NetherWorld Digital Artbook›Events›NetherWorld Devblog #13
Community

NetherWorld Devblog #13

NetherWorld Digital Artbook · published 2 years ago

All eventsPlayers around this dateRead on Steam

Hey Netherholics!

How are you? Spring entered the room with blossoms, and so did us with OSOM news!

LET’S OPEN THE NOSTRILS! (eyes recommended too)

1) WE HAVE A PUBLISHER!!

YES.

YES-YES-YES. After months of negotiations, we’re happy to announce that WE SIGNED A PUBLISHING DEAL WITH SELECTAPLAY!

Watch on YouTube

For those who don’t know them (yet), SelectaPlay is the video games publishing branch of SelectaVisión, a Spanish video publishing company with a huuuge catalog of anime and live-action feature films, TV shows, and movies.

“Okay, cool!! …What does that mean?”


Thanks to this agreement, SelectaPlay will bring us all their support and necessary resources for:

  • NetherWorld’s digital and physical publishing for Nintendo Switch and PC;
  • Marketing and PR support before, during and after release;
  • Kickstarter rewards management (production and shipment).

Not bad, huh? Oh, and one more thing:

WE HAVE AN ESTIMATED RELEASE DATE!


As you may know, NetherWorld’s development will finish this year. Our intention was to release it at the end of 2024, but both the team and SelectaPlay agreed that to ensure an ideal release campaign (+ great localization, decent QA, physical edition production, etc.) the best option for the game was to move the launch date to 2025.

What hurts us the most is the delay of the release date, and we’d like to apologize for that. After all this rollercoaster of emotions called Indie Dev Life, you’ve kept showing us your support and patience, and we’re working to make this game worth the wait. Thank you <3.


Visiting SelectaPlay’s headquarters a couple days ago!

Can’t wait to show you some of the stuff we’ve started planning with them, heheheheheheMUAHAHAHA...

Meanwhile, you can follow SelectaPlay on any of their official community channels!

  • Twitter Spain
  • Twitter International
  • IG
  • YT

2) Same Losers, New Look

Maybe you noticed a little detail in the announcement video... Nope, there are no hidden Illuminati signs (this time), but we couldn’t make such a great announcement without suiting up! Here’s our brand new logo as Hungry Pixel!

Watch on YouTube

3) Wait... Not the same losers!

OK we lied, that logo is not the only new face in town:

David Lleida has joined the team as Unity Developer to help us with the last steps of the game. He’s now focused on the remaining cinematics and ensuring everything works fine. Welcome!! <3

4) From Backer To NPC

As you may remember from our last update, we started the process to fulfill the long-awaited Kickstarter "Dark Soul" backer tier reward: Making their own NetherWorld NPC.

Well, we finished Phase 2 and… Here are the HD dialogue portraits!!


Wanna see the pixel art animations too? We're considering showing them in next updates or waiting until you see them ingame.

5) Scenarios

Having support on cinematics has given us the chance to keep improving details of the biggest urban areas like Gazhova and Pinksburg, such as:

  • Elevator system:Why wasting money in regular elevators having an amazing manhole covers system in Gazhova’s Sewers?
    https://i.imgur.com/7C4Jwgg.mp4Also, we added a manhole cover “caller” in case you get trapped in the stinky underground, as well as the possibility of calling it from the upper level.
    https://i.imgur.com/LaiJM6b.mp4
  • First Church Throne Room:Who sat there?
  • Tick Joe urban entrances:We’ve placed most of the tick mounds in the cities, both with distinctive elements. We used little pipes instead of dirt mounds in Gazhova because, you know… it’s kinda hard digging in a 100% metal city.
    https://i.imgur.com/MXfbk4M.mp4
    Tick mound models from Gazhova (left) and Pinksburg (right).

6) Minigames

Last update we talked about bars and Tick Joe stuff, but what about new hanky-panky stuff?

As always, our amazing artist Alex has been doing some research to find inspiration for all the specific kinks and positions listed in the game design documents. Sorry, mate.


The irony of searching NSFW content to work.

But do you know what is incredibly sexy too?

Adding NetherWorld to your Wishlist and joining this crazy journey!

https://store.steampowered.com/app/672420

Aaaaand that's it for now! How was it?


If you have any questions or insults, please comment below or send us a mail to [email protected].

Thanks so much for your support and see you in the next devblog! :)

Hungry Pixel team

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