Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Esports Manager 2026›Events›Patch 1.0.4
Game update

Patch 1.0.4

Esports Manager 2026 · published 22 Jul 2026, 14:19 UTC · build 24335629

All eventsPlayers around this dateRead on Steam

We are getting closer to our big August update, so this one is the last (probably) till August.

Maps & Visuals

  • Optimized maps and reworked the map loading process.

  • Reworked the visuals of Anubis.

  • Updated water textures on Anubis and Inferno.

Match Balance

  • Reworked side balance (T/CT) on all maps.

  • Slightly reduced comeback chance.

  • Reworked the formulas for how player attributes influence matches.

  • IGL leadership skill and map practice level now have a much stronger impact on team performance.

  • Reworked the formula for quick match odds.

  • Reduced the impact of Basecamp. (Applies to new careers)

  • Reduced the bonus from morale.

Players & Development

  • AI players can now both grow and decline over time. Young players are more likely to develop, while older players gradually lose form.

  • Attribute growth from training is now faster.

  • Player potential can now be hand-authored in the database and is shown as stars on the player profile.

  • Reworked how does match results impact player's morale state.

Transfers & Contracts

  • Player form and season impact are now factored into transfer value.

  • Clubs that are clearly out of their depth no longer bid on listed players.

  • AI academies no longer sign players older than 21. They can sign up to 23 y.o. in rare cases when they have less than 5 players.

  • AI clubs now sign young free agents — promising youngsters no longer sit unsigned for years.

  • Clubs will more actively ask for a loan of your player.

  • Fixed: a rejected negotiation no longer locks the player out of the entire market — only the releasing club is blocked.

  • Fixed: players whose contract simply expired are no longer locked from signing.

  • Fixed: loaned players left without a club no longer receive an unnecessary waiting period.

Staff

  • Added variety to the size and starting composition of team staff.

  • AI teams now top up their staff monthly and hire available specialists from the market instead of creating new ones.

  • Every AI club tier now has a PR manager and a physiotherapist.

  • Staff negotiation emails now state the exact wage the candidate expects.

Database

  • Added a new club: EQX (Equinox Gaming, Portugal) with a full roster — Batuca, ditrip, KiLLx, minD, miserita, wrong.

  • Added a new club: Trident Esports (Australia).

  • Added 25 new free agents:

    1. Italy — -Angelo, -Longdd, adh4rt, at1picaL, boosta-, Brontolo666, Forwardp, jonyzera, LTH, maj1me, rave666, ryfragz, satybgohard, Scr0cc0, TheLegenDDDD, Xengood, Zeanyy, zoom_iwnl

    2. Portugal — ZPX

    3. Norway — Saasinho, Sagøy

    4. France — YouKnow

    5. Israel — -Lior

    6. Japan — 11kai

    7. Botswana — vyrr

  • Updated details for several existing players.

Sponsors, Tournaments & Finances

  • Sponsor objectives "Finish TOP 3" have been changed to "Finish TOP 4".

  • Fixed an issue where sponsors would not return to active status after their lockout period ended.

  • Major invitations are now sent if the team is in the TOP 32 among teams with a full roster.

  • Financial reports now display the monthly bonus.

Improved Save System

  • Added notifications for errors in the save system.

  • Improved detection of incorrect system behavior, reducing the risk of losing your progress.

  • The game now automatically creates save backups: the previous save and a save from the start of the in-game month.

  • Recovery is available both from the career selection menu and in case the current save fails to load.! The first launch after this update may take longer, as old saves are migrated to the new format. Saves that were already corrupted or had issues before this update due to any OS related issues most likely cannot be recovered.

Other Fixes

  • Fixed player and staff gender — the game no longer refers to everyone with female pronouns.

  • Fixed raw placeholders showing instead of words in the post-transfer cooldown email.

  • Fixed the intro hanging when the required video codec is missing on the system.

More from Esports Manager 2026

Other announcements

All events
In-game event4 Sep 2026Patch 1.1.3Patch 1.1.3 — 4 September 2026 A big one. The live 3D match now shows you what your players actually see, keeps a full log of every round, and plays smarter in the corners. Outside the server, the transfer market got its middle class back, the academy stopped being a black hole, and a long list of things that quietly cheated you have been fixed. Live Match Simulation New: Vision · Players now s…Game update29 Aug 2026Patch 1.1.2Update Highlights Added Mac support · Now Apple device carriers can play our game ːsteamhappyː Tactics: Choose Your C4 Carrier · The attack side of the tactic creator has a new C4 Carrier block: pick one of your five main-squad players (or leave it Random) to carry the bomb. · The chosen carrier is shown with a small C4 icon right on his pin in the start-point editor and tactic preview — the ic…Game update26 Aug 2026Patch 1.1.1Patch Notes A big pass over the live match simulation, tournaments, the transfer market and the Workshop. Match Simulation · Post-plant: won rounds stay won. A defence with a man advantage (or with no attacker left alive) now walks back and defuses under ten seconds instead of running for the exit. The defuser is chosen by who can actually reach the bomb in time — bare-handed defuses are allowe…