
Welcome to the first official BallSlop development announcement!
BallSlop is an online multiplayer party game about colorful rolling spheres competing in arenas filled with baby spheres, paint, traps, bodily functions, and increasingly questionable decisions.
Customize and paint your own sphere, collect babies to grow larger, Poop Blast into other players, Puke Shoot babies across the arena, launch yourself through the air with a Rocket Fart, and splat your opponents into the floor—or against the nearest wall.
The game currently includes three multiplayer modes:
Next stop: GobbleTown, you hungry fudge stains.
Collect loose baby spheres and bring them safely back to your portal. Carrying more babies makes you larger and harder to push—but also slower and more difficult to control.
Poop them into your portal to score points without getting splatted along the way.
Patience is overrated when you’re ready to drop a monster dookie into the nearest porcelain hole.
Race through winding obstacle courses filled with traps, rolling hazards, jumping spheres, shortcuts, and other players determined to ruin your day.
Lock and load your poopshooters, ya little fart chasers.
Enter an open arena where everyone is armed with baby ammunition. Splat your opponents, survive the chaos, and finish the match with the highest score.
Development is moving quickly, and online multiplayer through Steam Lobbies is already being tested.
Right now, we’re focused on polishing the physics, improving performance for larger matches, adding voice chat, and making every collision as messy and satisfying as possible.
A public demo is also being planned so more players can get their spheres dirty before release.
If BallSlop looks like your kind of disaster:
Wishlist the game, follow the Steam page, and tell your most immature friends.
We’ll be sharing more gameplay, development updates, mode breakdowns, and playtest news as the game gets closer to launch.
Thanks for splatting early.
Stay Sloppy,
— The Slopmeister