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Factory Town 2: Paradise›Events›Patch Notes 126
Game update

Patch Notes 126

Factory Town 2: Paradise · published 58 days ago · build 24188878

All eventsPlayers around this dateRead on Steam

Gameplay

  • Added “Neverending Quest” which appears after you shoot down the meteor - it allows you to continually power up mini volcanoes in exchange for more Meteor Blasts

  • Shooting down a Meteor now earns you Stardust. Each time you shoot down a meteor you get more stardust. However, requirements for powering up mini volcanoes also increase.

  • Added Stardust Boost upgrade for buildings: adds 1000% production speed and turns building a glowing yellow color

  • Expanded final victory cutscene

  • Added bonus track that plays after final victory cutscene

  • Items sent to mini volcanoes no longer contribute to overall favor level

Bug Fixes

  • Fixed bug: workers in a building could get stuck in an “Idle” state instead of helping with Crafting tasks

UI

  • Progress bar on workers who are Crafting now updates over time, and moves faster based on workers’ crafting speed

More from Factory Town 2: Paradise

Other announcements

All events
In-game event28 Aug 2026Patch Notes 136Mana Rechargers The Shrine buildings have been pretty underpowered, mainly because they fully consume Mana Crystals and those are fairly expensive to make (especially with very high water requirements to get the Mana Shards). So I've added back a highly-requested system from Factory Town 1: Mana Rechargers! Mana Rechargers take Depleted Mana Crystals, and a little Magic Powder, to produce a reg…In-game event21 Aug 2026Patch Notes 135Shopping Balance Changes Players aiming for the Utopia achievement were having difficulty getting 100% happiness for all their villagers. There was always a small handful of workers just slightly unhappy, but by the time they shopped to full happiness, another worker would become unhappy. This was mostly due to some previous changes meant to prevent workers from abandoning their jobs for long s…In-game event10 Aug 2026Patch Notes 134Fixed bug: Perk Points were not counted correctly in the end game. (Players who had completed mini-volcano quests, then beat the game, were not seeing correct counts of available perk points) · Improved terrain shading · Smoothed motion of sun on sunrise and sunset · More adjustments to dynamic lighting · Fixed some non-localized terms