Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Into the Dead: Our Darkest DaysEventsPatch Notes: Hotfix v0.15.1
Game update

Patch Notes: Hotfix v0.15.1

Into the Dead: Our Darkest Days · published 25 Jun 2026, 01:41 UTC · build 23900884

All eventsPlayers around this dateRead on Steam

A new hotfix is available that resolves a number of bugs and makes one additional adjustment.

_____

Patch Notes

Fixes

  • Fixed some missing decals in Styx Arcade.

  • Fixed an issue where zombies will fall over when survivors climb ladders or ledges near them.

  • Fixed an issue where taking everything from a trader's inventory could cause the game to become unresponsive.

  • Fixed an issue where a point of interest can keep opening over and over again at St Bernadette Hospital.

  • Fixed an issue where, if a survivor were to throw a noise distraction at a door, it would alert the threat but they wouldn't go toward it.

  • Fixed an issue where June is not in her hazmat suit when survivors go to her home at night. If a survivor leaves the stage without killing her, she should no longer be there when they return. Instead the survivor will find a point of interest saying that she has left. We also updated the awning at the back of Skip's Scoops and changed her pathfinding to prevent her from doing some weird stuff.

  • Fixed a date for the Military Orders point of interest at the Fairwind Airfield.

  • Fixed an issue where survivors sometimes are not able to take Aviation Fuel to St Bernadette Hospital during that plan step in the new Airlift plan.

  • Fixed an issue where, if the player sent two survivors out and brought back Aviation Fuel from two locations, the Airlift fuel collection objective will only count one of them.

  • Fixed an issue where Dottie will still appear but not react to the player at High Mesa Cooling even after survivors have killed everyone else, left and then returned to the location. Instead, now she should no longer be there. If the player returns to the location after killing everyone including Dottie, she should now appear as a corpse.

Adjustments

  • Increased the durability for the Halberd and Pitchfork weapons.


_____Thanks as always for your swift feedback and bug reports!Let us know if you continue to experience issues with your game.The Into the Dead team

More from Into the Dead: Our Darkest Days

Other announcements

All events
Game update11 Sep 2026Experimental Branch: Custom ScenariosUpdate #15 Experimental Branch Hey survivors, We're releasing an experimental branch for Update #15: Custom Scenarios , and we're keen to hear your thoughts. General guide to experimental branches: · Play at your own risk. Experimental branches have minimal testing, and saves may not work with older or newer versions of the build. We strongly recommend a new save to keep it separate and to back…Game update27 Aug 2026Patch Notes: Hotfix v0.17.1A new hotfix to address some issues. See below for changes. _____ Patch Notes Fixes · Fixed an issue where Frank can have two "Missing a loved one" morale influences at the same time. · Fixed an issue where June is not visibly wearing her hazmat suit when survivors encounter her at night. · Candy's survivor mission now skips the "Go to the Recording Studio" objective after picking up the fan's…In-game event25 Aug 2026Update Notes: Early Access Update #14 - Survivor Missions IVSURVIVOR MISSIONS IV Early Access Update #14 - v0.17 Notes New Survivor Missions Added new survivor missions: · Frank · Candy · Hudson If you're a returning player and want to jump straight into the new Survivor Missions, they will trigger if you have the survivor (Candy, Hudson, Frank) in the shelter for more than one phase and six total phases have passed (for Candy and Frank) or seven total…