Shawarma Wars · published · build 25219864

When the first version of the game was released, we already understood that many things could be done better.
But instead of endlessly patching up individual mechanics, we decided to do it differently:
rework almost the entire game.
Here’s what has changed:
Bots have become much smarter, and now you can still choose difficulty for them.
A new map has been added with its own features, enemies and madness.
New weapons and new items, which can be used to ruin the lives of your competitors.
The police have appeared on the classic map. Now, some business methods can attract unwanted attention.
Cooking has become more active. Press E frequently to speed up order preparation.
Respawn completely changed. Don't want to lie and look at the screen? Spam E and get back into the fray quickly.
Finally a proper tutorial has appeared, which quickly explains the basic mechanics of the game.
The graphics have received a major overhaul: lighting, colors, environments and overall visual quality have been significantly improved.
Improved sound and many new sound effects have been added.
Localization has been added to all languages supported by Steam.
And more a huge number of changes, improvements, fixes and minor details, which are too long to list here.
We tried to fix not individual problems, but the very feel of the game.
Shawarma Wars still remains the same absurd war of shawarma van owners.
It’s just that now it’s much closer to the version of the game that we originally wanted to release.
If you played before - it’s time to see how much things have changed.
Competitors are already waiting.