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Intravenous 3 PlaytestEventsBuild #10
Game update

Build #10

Intravenous 3 Playtest · published 10 Sep 2026, 10:18 UTC

All eventsPlayers around this dateRead on Steam

Hey everyone!

This build fixes more issues reported by the community.
The amount of bugs you guys have reported has been immensely helpful in making the full game, and the upcoming free prologue, a much better experience. Thank you so much!

CHANGES
- the player now emits noise when throwing up after overdosing on slo-mo

BUGFIXES
- fixed beanbags not being capable of breaking lamps
- fixed kicked unbashable doors not making noise when being kicked
- fixed being able to drop weapons while inside a vent, causing various issues
- fixed the ammo HUD not updating when entering a vent shaft with a throwable item in hand
- fixed frames being pushed not disabling/clearing the ammo selection/weapon selection screen
- fixed throwable objects phasing through doors when thrown under certain conditions
- fixed a crash that occurred when the object interaction display would update it's visuals without any objects to interact with
- fixed door bashes interrupting the reload animation, but not the reload process itself

CRASHFIXES
- fixed a crash that would occur in certain cases when bashing doors
- fixed a crash that could occur when loading into a savefile where the goons were actively guarding a vent shaft they saw the player get inside of

Thanks for reading, hope you're enjoying the game!

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