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Motocross The Force Playtest›Events›Build 210: Multiplayer
Major update

Build 210: Multiplayer

Motocross The Force Playtest · published 12 days ago · build 24989836

All eventsPlayers around this dateRead on Steam

We are very excited to announce that a new build of the game is now available for playtesting by all our skilled test riders.

This new build features:

  • Multiplayer

  • New bike sounds

  • Updated animation system

To make it easier to playtest multiplayer, here is a suggestion: let's meet every hour or every 4 hours universal time, to make sure at those times we have a maximum number of players.

You can use the multiplayer channel of our official discord server to make appointments with your test rider friends, tell them which multiplayer server to use, room name, universal time to meet.

More from Motocross The Force Playtest

Other announcements

All events
In-game event13 May 2026Build 180: Improved GraphicsMaterials now support bump map, specular map, reflection, animated diffuse · Multiple materials per object · Improved compatibility with MXS tracks · Better error handling, more explicit error messages · Artwork, new logos from jGAS · Sun direction follows skyboxIn-game event15 Apr 2026Build 179: Leaderboards !Changes in this build include: · Timing Gates · Leaderboards · Adjustable Cameras · New Yellow Bike !Motocross The Force PlGame update31 Mar 2026Build 176preloading of bikes and gears to reduce freezes in bike and rider selection menus · harder to mix evo and classic assets · evo bikes and gears selected by default · 2 new evo bikes · 3 bikesetup files copied to the game folder (bikesetup_alex.txt, bikesetup_benoit.txt, bikesetup_martin.txt); take any file and rename to bikesetup.txt to try it in the game. · using Martin's bikesetup as default