Reworked the Terror Cloud: it now flashes before appearing and gradually grows to full size over 5 seconds.
Added individual SN requirements in SN infos
Added a message for players stuck on "Connecting to Steam"
Added a new option in Graphics Settings to show or hide the Terror Cloud
Added a new option in Graphics Settings to show or hide Enemy lasers
Added (Mech Upgrades - Scrap - Quarks - Orbs - Overclock - Cosmic Dust) Achievements check in Options menu
Updated Light Years upgrades unlock text
Improved the Orbs Field Minigame loop to make the number of spawned Orbs more consistent
Removed the restriction on right-clicking potions and Minigame timers when Hotkeys are disabled
Fixed Giant Prisoner Bubbles only assigning Okropoyds instead of all 4 Prisoner races when prisoners merged into a single bubble
Fixed Mech #7 Upgrade #7 continuing to increase its required kill count even after being unlocked
Fixed Mech #7 Quark HP and Damage Reduction upgrades reaching their maximum effect after 7 levels instead of 10
Fixed the display order of Mech #7 upgrades when selecting Mech #7
Fixed Hell Time Bonus BM perk visual cost
Fixed FTL visual bug caused by travelling to offline planets too fast
Fixed Boss Wave .5 skipping a Boss Spawn due to decimal wave numbers.
Fixed Armies tutorial trigger.
Fixed Auto Progression QoL in Terror on Planet 1 incorrectly sending players to a non-existent area in Insane.
Fixed Orbs Field Achievement lock and tooltip.
Fixed Smoke Trails Defense incorrect cap display when obtaining the free Smoke Trails Defense upgrade after Supernova #7
Fixed Mech #1 Light Years Upgrade incorrect multiplier display
Fixed Citizens Mech #4 Upgrade cost display appearing as available after reaching the T2 cost without meeting the required Citizens amount
Fixed Items rarity BM Perk tooltip visible in SN #0
Various minor fixes