A new Raid System has been introduced and is available exclusively in Kruma and High Kruma.
Party leaders can send a request to form a raid using the /raid command. The request can only be sent to party leaders who are not currently part of a raid.
Players who are not currently in a party cannot be invited directly to a raid. They must first join a party, after which the entire party can be invited to the raid.
Party leaders can invite additional players to the raid as members of their own party.
To leave a raid, the party leader must use the /raidleave command. This will allow the entire party to leave the raid.
The /raidleave command will also be displayed as a notification whenever a party joins or creates a raid.
Players can leave a raid by leaving their current party.
A raid can contain up to 4 parties, allowing a maximum of 32 players.
Each party participating in the raid will be displayed on the screen, including its members' buffs and status information.
Each party's settings can only be managed by its respective party leader.
Each party within a raid will be identified as "Group", followed by a number indicating its group position in the raid.
Party-wide buffs can now affect members of other parties within the same raid.
To apply a party-wide buff to another party, select a character belonging to that party and then use the party-wide buff.
For example, Kadorai, Andra Zala, and Mantra Shield can be applied this way. The selected character and all members of their party will receive the buff.
Party chat messages are shared among all members of the same raid.
All raid members' names are displayed in the same orange color.
Rupiah, Pranas, and Master Points are not shared between parties within the same raid.
A new shortcut has been added to the Command List (C), along with a new icon that allows players to invite other parties to a raid.
New graphics rendering options have been added to the game's graphics settings according to their system: Auto, OpenGL, Vulkan, DirectX 11.
Players can select the rendering option that best suits their system to improve game performance and overall experience.
When a player's mail inbox reaches its maximum storage limit, new incoming mails will now be placed in a queue until space becomes available.
Queued mails will be delivered automatically once the player deletes existing mails and an available slot is detected.
The black selection highlight displayed over character names in the party widget has been extended to full width, making character selection faster and easier.
A second Guard Commander has been added to each faction base in High Kruma.
The damage and stats of Guard Commanders have been increased to help prevent players from camping faction bases.
The size of Guard Commanders in High Kruma has also been increased.
Players can now respawn with invulnerability protection active after dying on any map.
The duration of the invulnerability protection has been reduced from 30 seconds to 15 seconds.
This protection is not granted when a player is resurrected through Samubada or Silfrijan.
Fixed an issue where text in NPC dialogue did not wrap correctly onto a new line.
Fixed an issue where interactive buttons in NPC dialogue could extend outside the dialogue box.
Fixed an issue where chat messages could sometimes become invisible when the game client was using OpenGL rendering.
Rocana, Trama, and Barga currently only apply to members of the caster's party and do not affect members of other parties within the same raid.
In some cases, party widgets may overlap with the previous raid list after moving to a different map. Restarting the character should resolve the issue.