Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Hell Let Loose: Vietnam›Events›Dev Comms Thread & Launch Updates | Hell Let Loose: Vietnam
Community

Dev Comms Thread & Launch Updates | Hell Let Loose: Vietnam

Hell Let Loose: Vietnam · published 25 days ago

All eventsPlayers around this dateRead on Steam

Dev Comms Thread & Launch Updates

This thread will be updated regularly with updates from the development team throughout launch

18 August: Coming next to Hell Let Loose: Vietnam

Following the launch of Hell Let Loose: Vietnam last week, the team has been hard at work reviewing your feedback, addressing issues, and preparing our next updates for the game.

This week, we’ll be sharing more on what’s ahead, including the reveal of our first roadmap and our upcoming Patch 1.2.

Roadmap Reveal

As we teased last week ahead of launch, this week we’ll be revealing our first-ever roadmap for Hell Let Loose: Vietnam, giving you a first look at the next wave of content coming to the game.

From new weapons and vehicles being issued, to new battlefields to fight over, the roadmap will offer a glimpse at how Hell Let Loose: Vietnam will continue to grow throughout the remainder of 2026.

Alongside new content Updates, we remain focused on the continued improvement of the game through optimisation, bug fixes, stability improvements, and community feedback, which will come through regular quality of life Patches, and necessary Hotfixes.

We hope you’re as excited as we are to see what’s next for Hell Let Loose: Vietnam. Keep your eyes peeled for the full reveal later this week.

Patch 1.2

Alongside our upcoming roadmap reveal, the development team has been busy preparing Patch 1.2, our next major patch for Hell Let Loose: Vietnam.

Patch 1.2 features over 500 individual bug fixes and improvements across a broad range of areas, including stability, maps, vehicles, UI/HUD, keybinds, weapons, and general gameplay.

We’ll share the comprehensive patch notes when it releases, but for now, here’s a preview of some of the key improvements currently included in Patch 1.2.

  • The server crash caused by Tunnel usage in specific scenarios has been resolved.

  • A range of UI issues that caused HUD elements to remain stuck on-screen, including Medic markers and capture points in Offensive, have been fixed.

  • Commander abilities can now be placed correctly in relation to Squad Leader markings.

  • Knife hit registration has been improved, with further improvements planned to address remaining edge cases.

  • Non-headshot kills now correctly contribute toward the Longest Kill statistic.

  • Image stability on console has been improved, with a particular focus on areas in shadow, and further optimisations are in the works.

  • Various keybinding issues have been resolved, with further fixes planned.

This is only a selection of the 500+ fixes and improvements currently included in Patch 1.2. We’ll have much more to share, including the comprehensive patch notes and release information, soon.

16 August: Hotfix 1 is live now

Our first Hotfix for Hell Let Loose: Vietnam is live now on all platforms.

Since launch, we’ve been closely monitoring your reports and feedback, and Hotfix 1 addresses several of the key issues raised by the community over the first few days.

This includes improvements to AMD GPU stability, server stability and availability, the Server Browser, and audio issues affecting players on PlayStation 5.

Thank you to everyone who has taken the time to report issues and share feedback with us. This is just the first of our post-launch updates, and the team is continuing to work through the issues and improvements we’ve been tracking since launch.

Hotfix 1 Includes:

  • AMD GPU Stability: Further stability improvements have been implemented for players using AMD GPUs.

  • Additional Official Servers: We’re continuing to roll out additional Official Servers across all regions to help meet player demand.

  • Server Stability: Further server stability fixes have been implemented.

  • Server Browser Improvements: We’ve made several changes to make it easier to identify and join servers with available spaces:

  • The Server Browser will now refresh automatically more frequently to better reflect currently available slots.

    • Full servers will now be hidden from the default server list. You can still find these servers by adjusting your Server Browser filters.

    • The Server Browser algorithm has been updated to prioritize low-ping servers with 80 or fewer players, helping players find servers with available space.

  • Server Crashes: Fixed server crashes that could occur when broadcasting a message via RCON or when using NVA Tunnels.

  • PlayStation 5 Audio: Resolved an issue that could cause audio to cut out for a period of time on PlayStation 5.

What’s Next?

Hotfix 1 is only the first step. Our development team is continuing to investigate and address the other issues you’ve been reporting, and are actively working on more patches that will be releasing in the coming weeks.

We’ll continue to keep this thread updated with the latest information from the development team, including details on upcoming fixes and improvements as they progress.

As always, please continue to share your reports and feedback with us. They play an important role in helping us identify and prioritize the areas that need our attention.

We’ll have more to share soon.

15 August: 48-Hour Update

Hotfix 1 Drops Tomorrow

We hope you’ve all been enjoying your first two days in Hell Let Loose: Vietnam. We’ve continued to closely monitor your feedback, reports, and discussions since yesterday’s update, and the team has been working hard behind the scenes on our first Hotfix.

Today, we can confirm that Hotfix 1 will be releasing tomorrow, following approval from all platform holders this afternoon.

This will be dropping at 3am PDT | 6am EDT | 11am BST | 12pm CEST, with server owners able to push to the new build 30 minutes early, similar to how it works in Hell Let Loose. Be sure to join the HLL Hosting Bunker Discord server if you are a server owner for more information.

Hotfix 1 will include fixes and improvements targeting some of the key issues raised since launch, including:

  • Server stability and Server Browser improvements

  • Further stability improvements for AMD GPU users

  • A fix for audio cutting out on PlayStation 5

  • Additional fixes and improvements

For a more detailed breakdown of what we’re targeting with Hotfix 1, check out yesterday’s 24-Hour Update below.

Reporting Issues

As we head into our first weekend, please continue to report any issues you encounter. Your reports are incredibly valuable in helping the team identify, reproduce, and prioritize issues for upcoming updates.

If you need assistance, please start by visiting our Hell Let Loose Help Centre, where you’ll find solutions to many common issues. You can also find troubleshooting advice for a range of issues in the tech-solutions channel on our Discord server.

If you’re unable to resolve your issue through the Help Centre, you can contact the Hell Let Loose Support Team directly by clicking the button in the bottom-right corner of the Help Centre, or by sending a DM to the @HLL Support bot on the official Hell Let Loose Discord server.

The Support Team can assist with crashes, bugs, technical issues, and more.

Tips on How To Win More

With thousands of new players deploying into Vietnam, we also wanted to share some advice to help you and your team make an impact on the battlefield.

Our very own War Correspondent SmithersCast has put together some of his top tips for securing victory in Hell Let Loose: Vietnam, particularly when fighting as the US Forces.

Here are some of the key things to remember:

  • Communication is key. Encourage your squad and teammates to communicate and work together.

  • Get those helicopters in the air. Encourage players to take on the Pilot and Co-Pilot roles and use helicopters to quickly move troops around the battlefield.

  • Build Nodes. Supplies are now available at HQ at the beginning of a match, giving Engineers what they need to start building Nodes early.

  • Build Garrisons. Don’t just build on the frontline. Establish backup Garrisons to give your team options if the battle starts moving against you.

  • Defense first, offense follows. Securing what you already control can give your team the foundation it needs to push forward.

  • Establish a strong Garrison network. Use helicopters to move troops and supplies quickly, helping your team establish positions across the battlefield.

  • Hunt down Tunnel Networks. Finding and destroying NVA Tunnel Networks can disrupt enemy reinforcements and make it harder for them to maintain pressure.

  • Use Flares. Recon teams & co-pilots in helis can help identify where NVA troops are moving from, giving your team valuable information about enemy positions.

Watch SmithersCast’s full breakdown below:

Tips To Win In HLL Vietnam by Smithers

___________________________________________________________________

14 August: 24-Hour Update

We want to once again thank everyone who has jumped into Hell Let Loose: Vietnam since launch. We continue to closely follow your feedback and reports, and we truly appreciate you taking the time to share your experiences with us.

Since launch we have loved seeing the hundreds of thousands of people that have joined us in Vietnam and some of the incredible videos, livestreams and moments that have already been had.

That said, we have heard you, and there have been a number of points brought up by the community that we are actively working to address. These include, but aren’t limited to:

  • Game and server crashes

  • Overall stability, especially for AMD users

  • Tutorial bugs

  • Server frustration

  • Audio cut-outs on PS5​

  • Distorted voice, caused by EOS

  • Directional audio

  • Visual quality, especially on console

  • Settings resetting or saving issues

  • Cross play & aim assist

Our development team is already hard at work on the first patch for the game, which will address a broader range of fixes and improvements, but we’ve also identified several issues we want to address sooner. We’re therefore aiming to release our first Hotfix by the end of this weekend, targeting some of the most pressing issues affecting players since launch.

Hotfix 1: Coming This Weekend

The key issues that we’re looking to resolve in this first Hotfix include:

Stability improvements for AMD GPU users

While we’re aware of known Windows driver issues affecting some players using AMD GPUs, we also identified several fixes and launch parameters that helped reduce these issues for a number of affected players. We’re incorporating these changes into the main game as part of this hotfix so they can be applied across the wider player base.

Server updates & improvements

  • Continued rollout of additional Official Servers across all territories

  • Server stability fixes

  • Updates to the default Server Menu to make available servers easier to identify:

  • The server list will now refresh automatically more frequently to better reflect currently available slots.

    • Full servers will be hidden from the default server list. These servers can still be found by adjusting the server filter options in the menu.

    • Server Menu Algorithm has been updated to prioritise low ping servers with a player count lower than or up to 80. This should improve the ability for players to find servers with space to join.

We were delighted to see so many players jumping into the game at launch, and we had to bring additional servers online throughout the night to make sure there was room for everyone.

With the weekend approaching, and even more players expected to take their first steps into the Jungle, we’ve worked with our server providers to bring additional servers online across all regions.

We’ve also heard your feedback that some players have been struggling to find servers with available space, or that servers showing open slots were already full by the time they attempted to join. The combination of additional servers and improvements to the server browser, including more frequent automatic refreshes, hiding full servers by default and an improved algorithm to prioritise lower population servers with low ping, should help make it quicker and easier to find a server with room to play.

Finally we identified a number of cases were players experienced server crashes when broadcasting a message via RCON or using NVA tunnels. These issues have been fixed.

Audio Improvements

  • Resolved an issue where Audio could drop out for a period of time on PS5

Good comms are a major pillar of Hell Let Loose and can be a huge factor in your enjoyment of the game. While we continue to work with our partners on the robotic voice issue that can occur in proximity chat we did identify an issue affecting PS5 users where audio could drop out for extended periods of time. This fix addresses the issues and will be included in the Hotfix.

Other Topics

Crossplay & Aim Assist Discussion

Since launch, we’ve seen a lot of discussion around Aim Assist, particularly after the first introduction of crossplay to the Hell Let Loose franchise. We wanted to provide some clarity on how Aim Assist currently works in Hell Let Loose: Vietnam.

Aim Assist is available to all players using a gamepad across both PC and console, and uses the same values previously used in Hell Let Loose. Players can set Aim Assist to High, Medium, Low, or Disabled, with High being the default setting. There is also no difference in Aim Assist values between PC and console players.

In Hell Let Loose: Vietnam, Aim Assist is only active while aiming down sights (ADS). There is no “snap-to” behaviour when transitioning into ADS, nor does Aim Assist cause your aim to “stick” to or track another player’s movement.

Instead, Aim Assist provides a subtle reduction in aiming input speed when your aim is moving toward an enemy, helping gamepad users line up shots more precisely with an analogue stick. This assistance is limited at range and is disabled when an enemy is occluded, meaning Aim Assist will not provide assistance toward enemies who are obscured from view.

We’ll continue to assess the impact and balance of Aim Assist as more of you play the game. For now, we wanted to provide some additional clarity on how the system works and what players can expect when using a gamepad.

Issues Under Investigation

We’re also aware of a number of other issues affecting the gameplay experience, including audio and VOIP issues, visual quality and foliage issues, settings not saving correctly, keybind problems and persistent HUD elements. Our development team is actively investigating these reports, and we’ll continue to prioritise fixes for the issues having the greatest impact on players, and will keep you updated on our progress.

Tips for New Players

We also wanted to give a shoutout to some of the incredible videos that have been produced since Hell Let Loose: Vietnam launched. If you are a new player to Hell Let Loose, or are looking to get to grips with the new game, check out a couple of our favourites below:

Hell Let Loose Vietnam: 16 Tips Every New Player Needs to Know by McBluffin

Hell Let Loose Vietnam: All Game Modes Explained (Basics Guide) by TheFreshBakedGoods------------------------------------------------------------------------------

人间地狱:越南》后续更新前瞻

《人间地狱:越南》上周正式上线后,开发团队一直在持续查看玩家反馈、处理大家遇到的问题,同时也在为接下来的游戏更新做准备。

本周,我们将进一步公布游戏的后续计划,包括《人间地狱:越南》首张路线图,以及即将推出的1.2补丁。

首张路线图即将公布

正如我们上周上线前预告的那样,本周将正式公布《人间地狱:越南》首张路线图,让大家抢先了解下一阶段即将加入游戏的新内容。

从全新武器和载具,到更多全新地图,这张路线图将提前展示《人间地狱:越南》在2026年剩余时间里的内容更新计划。

在持续推出新内容的同时,我们也不会停止对现有游戏体验的优化。团队将继续围绕性能优化、Bug修复、稳定性提升以及社区反馈对游戏进行改善,并通过定期推出的游戏体验优化补丁,以及必要时发布的热修复补丁,持续改善游戏体验。

希望大家和我们一样期待《人间地狱:越南》接下来的新内容。完整路线图将在本周晚些时候正式公布,敬请期待。

1.2补丁

除了即将公布的路线图之外,开发团队也正在全力准备《人间地狱:越南》的下一个大型补丁——1.2补丁。

1.2补丁目前包含超过500项Bug修复和优化,涉及游戏的多个方面,包括稳定性、地图、载具、UI/HUD、按键绑定、武器以及整体游戏体验。

完整补丁说明将在1.2补丁正式上线时公布。在此之前,我们先为大家提前介绍其中部分重点改动:

服务器崩溃: 修复了特定情况下使用隧道可能导致服务器崩溃的问题。

UI/HUD: 修复了多项可能导致HUD元素一直停留在屏幕上的问题,包括医疗兵标记以及进攻模式中的占领点显示。

指挥官技能: 指挥官技能现在可以根据小队长的标记正确放置。

近战判定: 优化了匕首的命中判定。针对目前仍存在的少数特殊情况,后续还会继续进行改善。

最远击杀统计: 非爆头击杀现在也会正确计入“最远击杀”统计。

主机画面表现: 改善了主机平台的画面稳定性,重点优化了阴影区域的显示表现,同时团队还在继续进行更多相关优化。

按键绑定: 修复了多项按键绑定问题,后续还会继续处理其他相关问题。

以上只是1.2补丁目前500多项修复和优化中的一部分。包括完整补丁说明以及1.2补丁的具体上线信息在内,更多消息将在近期公布。

8月16日:Hotfix 1 现已上线

《人间地狱:越南》的首个热修复补丁 Hotfix 1现已在全平台上线。

自游戏正式上线以来,我们一直在密切关注社区中的问题报告和玩家反馈。Hotfix 1主要针对上线最初几天大家集中反馈的部分问题进行了修复和优化。

本次更新主要包括AMD GPU稳定性优化、服务器稳定性与可用性改善、服务器浏览器优化,以及PlayStation 5音频问题修复等内容。

感谢所有愿意花时间报告问题、向我们提供反馈的玩家。Hotfix 1只是《人间地狱:越南》上线后更新的第一步,开发团队仍在持续跟进并处理上线以来收集到的其他问题和优化需求。

更新内容:

AMD GPU稳定性: 进一步优化使用AMD GPU时的游戏稳定性。

增加官方服务器: 我们正在继续为各个地区增加更多官方服务器,以满足目前的玩家需求。

服务器稳定性: 进一步修复服务器稳定性相关问题。

服务器浏览器优化: 我们对服务器浏览器进行了多项调整,让大家更容易找到真正有空位的服务器并加入游戏:

服务器浏览器现在会更加频繁地自动刷新,让服务器列表显示的剩余空位更加接近实际情况。

默认服务器列表将自动隐藏已经满员的服务器。如果仍然希望查看这些服务器,可以通过调整服务器浏览器中的筛选条件重新显示。

服务器浏览器的推荐算法也已经调整,现在会优先显示低延迟且当前玩家人数不超过80人的服务器,帮助大家更快找到可以加入的服务器。

服务器崩溃: 修复了服务器管理员通过RCON (远程控制台) 发送全服广播消息,或使用NVA隧道时可能导致服务器崩溃的问题。

PlayStation 5音频: 修复了PlayStation 5平台上游戏音频可能出现一段时间中断的问题。

接下来还有什么?

Hotfix 1只是第一步。

开发团队仍在继续调查和处理大家反馈的其他问题,同时也在积极准备更多补丁,预计将在未来几周内陆续推出。

我们会继续更新本帖,为大家同步开发团队的最新消息,包括后续问题修复和游戏优化的具体进展。

也请大家继续向我们提交遇到的问题和游戏反馈。这些信息能够帮助开发团队更快发现问题,并判断哪些内容需要优先处理,对后续优化非常重要。

更多消息即将公布。

8月16日:上线48小时情况更新

即将上线

希望大家都享受了在《人间地狱:越南》中的前两天!自昨天发布更新以来,我们一直在密切关注社区中的反馈、问题报告和讨论,开发团队也在全力准备游戏的首个热修复补丁。

现在可以确认:Hotfix 1已经通过所有平台方的审核,并将正式上线。

Hotfix 1 将于北京时间 8 月 16 日 18:00 推出,与《人间地狱》目前的更新方式类似,服务器管理员可以提前30分钟将服务器更新至新版本。

Hotfix 1将重点修复和改善游戏上线以来玩家集中反馈的一些问题,包括:

服务器稳定性及服务器浏览器优化

进一步改善AMD GPU用户的游戏稳定性

修复PlayStation 5上的音频中断问题

其他修复与优化

如果想进一步了解Hotfix 1计划处理的具体问题,可以查看下方昨天发布的“上线24小时情况更新”。

问题反馈

随着《人间地狱:越南》即将迎来上线后的第一个周末,如果在游戏过程中遇到任何问题,请继续向我们反馈。

大家提交的问题报告能够帮助开发团队更快地定位、复现问题,并确定后续更新的修复优先级,对我们非常重要。

提高胜率的小技巧

随着数千名新玩家加入《人间地狱:越南》,我们也准备了一些实用技巧,帮助你和队友更好地发挥作用、提高获胜机会。

我们整理了一些《人间地狱:越南》的实用获胜技巧,尤其适合使用美军时参考。

以下几点值得牢记:

保持沟通。 沟通是获胜的关键。积极与小队成员和其他队友交流,保持团队协作。

让直升机飞起来。 鼓励队友选择飞行员和副驾驶角色,利用直升机快速转移部队,提高整体机动能力。

建造资源节点。 现在比赛开始时总部 (HQ) 就会提供补给,让工兵可以尽早开始建设资源节点,为队伍提供资源支持。

建造驻军点。 不要只盯着前线建设驻军点。提前建立备用驻军点,一旦战局对己方不利,也能为队伍留下其他部署和反击的选择。

先守稳,再进攻。 在发动下一轮进攻之前,先确保已经控制的区域足够稳固。守住现有阵地,才能为之后的推进打好基础。

建立完善的驻军点网络。 充分利用直升机快速运输部队和补给,在游戏内建立多个关键阵地和驻军点。

搜寻并摧毁隧道网络。 找到并摧毁NVA的隧道网络,可以干扰敌方增援,让对方更难持续向己方施压。

善用照明弹。 侦察小队和直升机副驾驶可以利用照明弹判断NVA部队的行动方向,为队伍提供重要的敌方位置信息。

8月15日:上线24小时情况更新

再次感谢所有在《人间地狱:越南》上线后进入游戏的玩家!我们一直在密切关注大家提交的反馈和问题报告,也非常感谢每一位愿意花时间与我们分享游戏体验的玩家。

游戏上线以来,已经有数十万玩家加入《人间地狱:越南》,我们也看到了大量精彩的视频、直播以及各种令人印象深刻的游戏瞬间。

与此同时,社区反馈的各种问题我们也都听到了。目前团队正在积极处理的问题包括但不限于:

游戏及服务器崩溃

整体稳定性问题,尤其是AMD用户遇到的问题

教程Bug

服务器相关体验问题

PS5音频中断

EOS导致的语音失真

方向音频问题

画面质量问题,尤其是主机平台

设置重置或无法正常保存

跨平台联机 & 辅助瞄准

开发团队目前已经在全力准备游戏的首个正式补丁,其中会包含范围更广的修复和优化。不过,其中一些对玩家影响较大的问题,我们希望能够更快解决。

因此,我们计划在本周末结束前推出首个热修复补丁 (Hotfix 1),优先解决游戏上线以来玩家遇到的一些主要问题。

计划本周末推出

首个热修复补丁将重点处理以下内容:

稳定性优化

我们已经确认,部分AMD GPU用户受到已知Windows驱动问题的影响。不过,我们同时找到了一些有效的修复方式和启动参数,可以降低部分玩家遇到这些问题的频率。

本次Hotfix会将这些调整直接整合进游戏本体,让更多玩家无需手动设置即可应用相关优化。

服务器更新 & 优化

继续为所有地区增加更多官方服务器

修复服务器稳定性问题

优化默认服务器菜单,让大家更容易找到可以直接加入的服务器:

服务器列表将更加频繁地自动刷新,让显示的剩余空位更加接近服务器当前的实际情况。

默认情况下,服务器列表将不再显示已经满员的服务器。如果仍然希望查看,可以通过服务器菜单中的筛选选项重新显示。

服务器菜单的匹配算法也已经调整,将优先显示低延迟且玩家人数不超过80人的服务器,帮助大家更容易找到仍有空位的服务器。

游戏上线后,大量玩家同时进入游戏,我们非常高兴看到大家如此热情。为了尽可能保证所有玩家都有服务器可进,我们在上线后的整个夜间都在持续增加服务器。

随着周末即将到来,预计还会有更多玩家首次进入游戏。为此,我们已经与服务器供应商合作,在所有地区进一步增加服务器数量。

我们也注意到不少玩家反馈,很难找到真正有空位的服务器:有些服务器在列表中明明显示还有位置,但等实际尝试加入时却已经满员。

为此,我们一方面会增加更多服务器,另一方面也会优化服务器浏览器,包括提高自动刷新频率、默认隐藏满员服务器,以及优先显示低延迟且人数较少的服务器。这些改动应该能帮助大家更快找到真正有空位的服务器。

此外,我们还发现了一些可能导致服务器崩溃的情况,例如通过RCON广播消息以及使用NVA隧道。这些问题目前已经修复。

音频优化

修复PS5上音频可能长时间中断的问题

团队沟通一直是《人间地狱》游戏体验中的重要组成部分。

目前,我们仍在与合作伙伴共同解决近距离语音聊天中可能出现的“机器人音”问题。同时,我们还确认了一个影响PS5玩家的问题,可能导致游戏音频长时间中断。

该问题已经完成修复,并会包含在本次Hotfix中。

其他话题

跨平台联机 & 辅助瞄准说明

游戏上线以来,社区对辅助瞄准进行了大量讨论,尤其是这次《人间地狱》系列首次加入跨平台联机,因此我们希望进一步解释《人间地狱:越南》的辅助瞄准机制究竟是如何运作的。

目前,无论PC还是主机平台,只要使用手柄,都可以使用辅助瞄准。辅助瞄准采用与此前《人间地狱》相同的参数,并提供High、Medium、Low和Disabled四档设置,其中High为默认设置。

PC和主机平台的辅助瞄准强度不存在区别。

在《人间地狱:越南》中,辅助瞄准只有在开镜瞄准 (ADS) 时才会生效。

进入开镜状态时,准星不会自动“吸”到敌人身上;辅助瞄准也不会让准星“黏住”敌人,更不会自动追踪敌人的移动。

它真正的作用是:当你的准星向敌人移动时,系统会轻微降低瞄准输入速度,帮助使用手柄摇杆的玩家更加精准地将准星停在目标上。

这种辅助在远距离下的效果有限,而且当敌人被障碍物遮挡时会直接失效。换句话说,辅助瞄准不会帮助玩家瞄准视野中看不到的敌人。

随着越来越多玩家参与游戏,我们还会继续观察辅助瞄准对实际游戏体验和平衡性的影响。目前,我们希望先通过这些说明,让大家更清楚地了解这套系统的具体机制,以及使用手柄时辅助瞄准究竟会提供哪些帮助。

其他正在调查的问题

我们还注意到了一系列影响游戏体验的问题,包括:

音频及VOIP问题

画面质量和植被显示问题

设置无法正确保存

按键绑定问题

HUD元素持续显示的问题

开发团队目前正在积极调查相关反馈。我们会继续优先处理对玩家体验影响最大的问题,并及时向大家同步修复进展。

More from Hell Let Loose: Vietnam

Other announcements

All events
Community4 Sep 2026AMD Hotfix Now LiveHello everyone, Today, we've released a hotfix to address stability issues affecting some players using AMD GPUs. We are continuing to work closely with AMD to investigate stability issues affecting some players using AMD GPUs. As part of this work, we have identified a fix that should reduce the occurrence of these issues for affected players. While this is not a complete fix for all AMD-relat…Community3 Sep 2026Community Feedback #3 | Command PostWelcome back to the Command Post. Over the last few weeks, we’ve been using these Community Updates to take some of the most commonly reported issues and requests from across the Hell Let Loose: Vietnam community directly to the development team. Since our last update, Patch 1.4 has gone live , bringing another 200+ fixes and improvements across the game. This includes progress on several of th…In-game event3 Sep 2026Patch 1.4 | Full ChangelogPatch 1.4 Live Now Patch 1.4 is now live for Hell Let Loose: Vietnam, bringing around 200 fixes and improvements across the game. This update is aiming to resolve two of the major community-reported issues we’ve been tracking; the first being distorted, robotic voices in Proximity Chat, and the second is persistent Recon Plane and Flare markers. Patch 1.4 also introduces DLSS 4.5 support, with…