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Don't Die, Collect LootEvents0.5.1 Hotfix #1
Game update

0.5.1 Hotfix #1

Don't Die, Collect Loot · published 9 Aug 2026, 16:56 UTC

All eventsPlayers around this dateRead on Steam
  • Vendoring/Loot Filtering Ultimate Uniques now grants 1 Ultimate Token
  • Added an Ultimate Token display to the shop
  • Gold in the Shop window now switches to scientific notation at 1 billion gold, in order to keep the display readable
  • Ship Friend now fires considerably faster and its bullets are faster, too!
  • Fixed a bug with Ship Friend where it wasn't scaling damage properly
  • The "Magnum Opus" effect on Dennis' Magnum Opus has been buffed. Existing uniques (as if any of you found this yet...) were updated with this fix
  • All text generated in run (damage popups, shrine popups, loot popups, etc) now no longer get cut off by the pixel perfect camera boundaries
  • Fixed a bug with the "Minimal" Damage Number mode causing some strange side effects when aggregating numbers
  • Fixed a few Huntress skill descriptions I missed when upgrading the tooltip system
  • Fixed an ancient and terrible bug that caused issues with boss life display on Nightmare. You should no longer see a big chunk of HP mysteriously disappear on the boss' first hit
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Don't Die, Collect LooGame update24 Aug 20260.5.2 Hotfix #3Fixed an earlygame softlock in the AqueductDon't Die, Collect LooGame update23 Aug 20260.5.2 Hotfix #2Fixed an issue where some very high damage scaling params were lost during Aegis conversion · Gave Moridana's Demise a unique item · Fixed a race condition that could prevent the player from getting Arena Boss rewards when using the Research node that enabled the Mirror Entity on normal boss fights · Fixed some issues with cost scaling on certain craftsDon't Die, Collect LooGame update22 Aug 20260.5.2 Hotfix #1Continued to tweak Ultimate Arena Coherence values · Added a Lifetime Chaos display to the Anomalous Gambler screen · Removed the cap on Coherence crafting costs · Fixed a bug where Terrapool and Aqua Guardian weren't dropping Boss Chests · Fixed a bug where certain Arena modifiers would only apply in the Ultimate Arena mistakenly · Reworked the way Dennis' Ships calculate their damage (this is…