ADJUSTMENT: Slightly reduced Elizabeth's speed (~7% decrease)
-> It felt like the difficulty bump from Raora bossfight to Elizabeth bossfight was slightly too high. Elizabeth speed was also quite fast in the later phase of the fight.
ADJUSTMENT: Further slightly increased the hp drops from destroying plants and boxes.
half gear 20% -> 25%
full gear 8% -> 10%
-> A lot of people are farming hp from boxes to get back to full health and I felt like it was taking a little too long to farm, especially later on in the game when players have more health.
ADJUSTMENT: Reworked some of the bossfights attacks. In a few cases (Liz/Gigi/Biboo/Fuwamoco/etc), the boss would continually charge at the player until they got close enough to attempt to attack them. Now, if the player continuously run away for a few seconds, the boss will stop chasing and simply attack from where they are.
-> This change should feel better for players panicking and spamming dashes.
BUG: In some rare cases, on slow machines or during lagspikes, some bosses were sliding off the screen while dashing towards the player.
BUG: Defeating Immerred now properly removes all projectiles from the room.
BUG: If you killed Calli/Kiara/Ina while on the edge of the map, you would teleport to the next area without seeing the defeat cinematic.
-> Area transition are now re-enabled after viewing the defeat cinematic
BUG: If you killed the dungeon boss while standing where the teleporter spawned, you would teleport outside the dungeon without seeing the defeat cinematic
-> Teleporter are now re-enabled after viewing the defeat cinematic
BUG: Using the Kiara Sword while on the water moving platform was making Cecilia fall off the platform.
[日本語セクションは機械翻訳ツールによって翻訳されました。不正確な点がある場合は、英語版をご参照ください。]
調整:エリザベスの移動速度をわずかに低下させました(約7%減少)
-> ラオラ戦からエリザベス戦への難易度の上昇幅が、やや大きすぎると感じられました。また、戦闘の後半ではエリザベスの移動速度がかなり速くなっていました。