
Hey,
Version 1.3 is the biggest update yet, bringing a bunch of gameplay, QoL & stability improvements!
- Added a "Bright mode"
- When on, the city does not get as dark during the night
- Reworked weapon selection screen - Now, it no longer shows weapons or powerups that are not owned - Changed the HUD graphics for the 200% and 300% HP bars.
- Made the objective arrows and the associated text bigger
- Made the objective text in the bottom left of the UI bigger - Can be made smaller from the settings menu
- Added a new "Gameplay" section in settings, moved some options from Video/Advanced to there
- Improved button selection in the settings menu when using a controller
- Added a new sound for picking up money (was previously using the ammo pickup sound)
- The Ranger truck with turret is now given as a reward when reaching 100% completion
- Tokens can now be picked up in cars, making it possible to collect them in missions where you're not allowed to leave your car
- The SMG is now, more expensive, has increased recoil and decreased accuracy
- The Assault Rifle now is more accurate and has less recoil
- Moved the Token at the Church to be less evil and more visible
- Made money pickup range bigger
- Two armors are now spawned in co-op in "The Stampede" (Easy/Normal only)
- Made survivals a bit harder in normal to compensate car buffs from previous patches
- Cops outside the Strip Club in "Dues or Die" now deal less damage to prevent spawn kill
- Fixed an issue where exploded police cars could arrest you
- Fixed an issue where in rare occasions, checkpoints could happen after death
- Fixed some graphical settings not being saved correctly when changed
- Plus, a whole bunch more misc, small fixes
The Discord group (https://discord.com/invite/GgHxCMn4FP) now has game dev and showcases sections for you to share with us. Come join!