
Welcome to the HOSHIKIRI community hub. This is the first dev post, so here is what the game is in one loop: the boss winds up, the danger zone lights up on the board, you shape an L or a cross inside it, and a perfect parry breaks her posture. Then you end it in one overclocked blow.
What is coming next:
HOSHIKIRI is made by one developer. If the loop looks like your kind of thing, a wishlist helps more than anything else during Next Fest week.