
Hello, interns.
I'm still working to improve the global experience of the game, and fixing any issues.
Here's the list of changes:
The main loading should be a bit longer (especially the first one) but safer and should not crash entire machines now
The Anomaly workbench (Cauldron) is now able to craft lessen quality anomalies with 3 of the same products, normal quality ones with 2 different products (3 total still) or enhanced quality with one of each
The mining minigame now requires only 3 ores for each upgrade instead of all 5
Spring pads should be a bit more reliable now and have more similar outcomes
The upgrade terminal UI should be less broken with wide texts
The pistons can now be moved and objects sticked to its head follow it (and they are now pickable again)
Fixed the keypad keys interactions
After this update, I think I'll be able to focus a bit more on the content I want to add (while still fixing issues reported).
Don't hesitate to suggest what you'd want for the game!
I'm doing my work as fast as I can, but the quota is always higher.
- Froke