Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
SprocketEvents0.2.54.4 - Game Engine Update
In-game event

0.2.54.4 - Game Engine Update

Sprocket · published 26 Aug 2026, 11:02 UTC · build 24933378

All eventsPlayers around this dateRead on Steam

Hi all,

The build on the experimental branch is now stable. With a game engine update which brings the game up to speed with 4 years of engine changes and fixes.

This is necessary for some engine changes and fixes needed for the GUI overhaul.

A rework on foliage rendering was needed after the engine upgrade, so I took some time to give it a polish while I got it working again.

Changes

  • Upgraded from Unity 2022.3 to 6000.3
  • Improved the appearance of terrain in Sandbox, Railway, Fields.
  • Improved appearance of grass and trees.
  • Improved the appearance of rivers and lakes in the sandbox.
  • Reduced popping of levels of detail for trees and grass.
  • Screen-space global illumination can now be enabled, this mainly improves the look of foliage.
  • Added a grass distance and density setting.
  • Added a shadow distance and shadow quality setting.
  • Added a distant object detail quality setting.
  • Added a texture resolution quality setting.
  • Added quality settings for ambient occlusion, global illumination, reflections and contact shadows.
  • Added quality setting for depth of field (DoF).
  • Reduced quality of maximum DoF quality to improve its performance.
  • Significantly reduced VRAM usage.
  • Colour grading changed from sRGB to ACEScg

Fixes

  • Fixed flicker when switching to and from scope view.
  • Fixed vehicles having incorrect collision with some trees.
  • Fixed incorrect terrain culling close to the camera on Taiga and Dunes.
  • Fixed water always rendering in front of smoke.
  • Fixed broken fog setting for custom battles
  • Fixed two vehicles potentially spawning in the same location in an NTL custom battle.

- Hamish

More from Sprocket

Other announcements

All events
SprocketGame update11 Sep 20260.2.55.3 (EXPERIMENTAL) - Christie Suspension & OptimizationsHi all, There's a build up on the experimental branch which adds Christie spring suspension. Compared to torsion bars, they're cheaper, more space consuming and they run up the sides of the hull instead of across the width, letting you build lower profile vehicles. In addition, some big optimizations to rendering have been made. (Technical) Parts are now merged where possible and rendered using…SprocketGame update20 Aug 20260.2.54.2 (EXPERIMENTAL) - Engine upgradeHi all, There's a build up on the experimental branch with a game engine update, bringing the game up to speed with 4 years of engine changes and fixes. This is necessary for some engine changes and fixes needed for the GUI overhaul. A rework on foliage rendering was needed after the engine upgrade, so I took some time to give it a polish while I got it working again. Changes · Upgraded from Un…In-game event28 Jul 20260.2.53.2 - Armour overlayHi all, The experimental changes are now on the stable branch. Changes · Two new modes for the armour overlay: Absolute - A heatmap of the raw thickness of each plate Effective - A heatmap of the effective thickness of each plate, taking angle into account. · Added a 'Select' mode to the armour overlay to allow you to select plates and edit their thickness while in the armour overlay. · Freefor…