In-game event

v0.8.7 Demo Patch Notes

Please, Spin · published

Hello contestants! Thank you for playing Please, Spin and thank you all for your feedback! We're back with another patch full of fixes and improvements. Read more here:

v0.8.7 Patch Notes

GRAPHICS

  • Roulette rim lights now fade on smoothly instead of popping in all at once.

  • Ambient lighting now shifts color between the normal, boss, and editing phases.

  • The losing cage now creeps a little closer with each of your final few spins and snaps back the moment you hit the target, for a more dramatic release.

  • Updated fonts and color grading.

  • Fixed restored relics loading floating in the air or in the wrong spot after reloading a save.

  • Relics now give a joyful little hop when triggered.

GAMEPLAY

  • Fixed a bug where bosses re-rolled every time you reloaded a run; a resumed run now keeps the bosses it had.

  • Fixed the Dreamcatcher relic not recognizing the Beer relic.

  • Fixed flappers resting over an empty slot replacing or deleting the wrong tile during boss edits, and empty flappers no longer count as hits.

  • Fixed a bug where selling a polaroid could softlock the game, freezing all clicking and hovering.

  • Everything now locks out the moment you lose: no more hovering, buying, or selling relics and polaroids when you lose the game.

  • Fixed a bug where the Phantom Boss could overlap some tiles.

  • Fixed a bug where, in the game over stats it was saying 'Furthest Stage' when it should have said 'Furthest Round' instead.

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Last Minute Studios - Please, Spin

https://www.pleasespin.com

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