UI & Quality of Life
-Completely redesigned the menu UI to better match the game's aesthetic.
-Improved HUD layout to provide clearer and more useful player information.
-Added a new crafting UI with component placement mechanics.
-Reworked the in-game paper map and added new location icons.
-Equipment slots now play sound effects.
-Added tooltips for items required to repair abode facilities.
-Players can now press E to close certain menus (Workbench, Sewing Machine, Bed) instead of only Tab or Escape.
-Updated the Early Access tab in the main menu.
-Added a new Early Access launch splash image.
-Added sound effects to several main menu buttons that previously had none.
-Changed the main menu music.
-Added a save version compatibility prompt when loading older saves.
-Added a new help section in the pause menu
-Added new dynamic tutorial tips
Combat & Equipment
-Removed all melee weapons (Axe, Knife, Cog Mace, and Cursed Bat).
-Added new harvester melee combat and harvester modification system.
-Added Remnant, a new crossbow that players begin the game with.
-Renamed both previous crossbows.
-Added crossbow bolt variants, including two new bolts: Glass Bolt, Bronze Bolt
-Monster stats have been rebalanced.
Inventory & Crafting
-Added a new inventory carry weight system. Each item category now has its own maximum carry weight.
-Adjusted the weight of every item.
-Removed all forging equipment and the forging system.
-Added a new forging menu to the Workbench.
-Added the Crucible and Clay Pot.
-Removed cooking gear and replaced it with the Cauldron.
-Adjusted various crafting and cooking recipes.
-Added new items:
-Machine Fragment
-Scrap Wood
-Glass Shard
-Introduced a new Heavy Scrap mechanic, currently being tested with car batteries.
NPCs
-Removed NPC Reputation.
-Added temporary NPC dialogue.
-Added a new Chat interaction for NPCs. This feature will be expanded in a future update.
-Trader menus have been adjusted to support the new items.
World
-Added a waterfall cave.
-Added new speed limit and road signs.
-Warped Trees have received a visual upgrade, and Warped Bark is now easier to spot.
-Added new falling leaves visual effects.
-Improved interior lighting.
-Removed snowy weather.
-Reduced the amount of Weeping Crown found throughout the world.
-Fixed missing textures on the Woodmill towers.
Monsters
-Added additional monster sound effects.
-All monsters now feature new behaviors.
-Added new models for the Sporemother and Spore Spawn.
-Stingers and Spore Spawn now have footstep audio.
Survival & Gameplay
-Removed the tutorial.
-Added temporary opening text that introduces the world's backstory when starting a new game. This will later be replaced with a full story-driven introduction and tutorial.
-Increased the radius of the Pyrina's glow. Persephone can now manually extinguish ("snuff out") the flame.
-Reworked the Poison status effect. Poison can now stack up to three times, with each stack further reducing Persephone's maximum stamina until she eats a Chantalla Flower.
-Removed Antidote.
-Reduced the maximum amount of Nectar that can be harvested from Nectar Flowers.
-Added a new death penalty status effect.
-Adjusted car trunk loot tables.
-Jammed trunks now have higher-quality loot.
Abodes
-Abodes now include a small yard, additional shelving, and crop plots.
-Added a new Archery Target facility.
-Adjusted abode repair requirements.
-Added new storage mechanics.
Progression
-Added two new Satchel Tools:
-Sturdy Pocket
-Consumable Pouch
-Removed the Pouch armor piece.
Exploration
-Added a new Woodmill puzzle. Laser Cutters are no longer required to access the facility.
-Removed all Laser Cutters from the game.
-Adjusted Spore Fog boundaries.
Visual Improvements
-Added a new copper texture.
-New Experimental Lighting option.
-Iris’ camps have more obvious smoke signals.
-Replaced models for:
-Leather
-Metal
-Scrap Copper
-Machine Parts
-Linen
-Firewood
-Aima Pills
-Watch
-Bandage
-Warped Wood
-Forged Bronze
-Renamed several items.
Balance
-Reduced the amount of Firewood obtained from chopping dead trees.
-Plant food is less common
Bug Fixes
-Fixed a bug that could destroy Melodies when loading a save.
-Fixed the Flytrap death animation.
-Fixed the Laceration bug.
-Fixed the pickup object menu not closing when pressing Escape.
-Fixed a bug that may respawn the player at an incorrect respawn point.
-Fixed the destroyed car outside the market not working properly
-Fixed tooltip not disappearing bug
-Fixed a bug that blocked opening the willowbrook apple stall