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Gate Guard Simulator PlaytestEvents🛡️ Build 0.4.0 Has Arrived
Major update

🛡️ Build 0.4.0 Has Arrived

Gate Guard Simulator Playtest · published 29 May 2026, 15:36 UTC · build 23472444

All eventsPlayers around this dateRead on Steam

🛡️ New Playtest Build is Live!

This update includes major tutorial improvements, new visitors, additional documents, progression changes, performance improvements, balancing updates, and much more.

⚠️ Starting a New Game is Recommended

Since we did some rebalancing and made changes to progression systems, we strongly recommend starting a new game to experience the build as intended.

Older save files should still work, but some changes may not be fully reflect in existing playthroughs.

👥 Invite Your Friends

All playtest participants are welcome to invite friends to join the playtest.

To invite a friend, open Gate Guard Simulator in your Steam Library and use the Invite Friends option displayed on the game's page. Steam will handle the rest.

The more players we have testing the game, the more feedback we can gather before launch.

💬 Join Our Private Playtester Discord Chat

Want to discuss the game directly with the developers and community team?

Join our Discord server

Then send a direct message to one of our Community Managers:

  • Kerrigan (@Kerry_Shark)

    OR

  • Mad-Eye Yokai (@madeyeyokai)

Just let us know that you're a playtester and would like access to the private playtest channels. We're expecting these requests, so don't be shy, we'll happily grant you access!

📋 Play, Test, and Share Your Feedback

Once you've had some time with the new build, please take a moment to fill out our feedback form: https://forms.gle/fwsHddzu2FNSq8Hn7

Your feedback is extremely valuable and helps us improve Gate Guard Simulator with every update!

🚫 Please Do Not Stream or Publish Gameplay Yet

At this stage of testing, we kindly ask all participants not to stream the game, upload videos, publish screenshots, or share gameplay footage publicly.

We know many of you are excited to show the game to others, and we truly appreciate that enthusiasm. Please bear with us a little longer. We'll officially announce when content creation is allowed.

📊 Anonymous Analytics

As with the previous playtest build, anonymous analytics remain enabled to help us identify performance issues, crashes, and other technical problems.

Rest assured, no personal data is collected. The information gathered is limited to gameplay events, performance metrics, and hardware specifications, allowing us to improve the game and fix issues more effectively.

Patchnotes. Build 0.4.0

New Features

  • Added new document - “Commoner Pass”

  • Added new visitor characters in days

  • Added new voiceovers for tutorial

  • Changed and shortened tutorial

  • Added stamina system for matching document items

  • Added stamp to duty folder to admit or deny entry immediately

  • Added info popups for tutorial

  • Added new King Oscar portrait

  • Added shop upgrade: Pillory

    • Upgrades unlock through XP gathered by travelers who enter the city

Fixes

  • Improved character visualization of low quality settings

  • Fixed Voice-over and subtitles of Bailiff

  • Added better visibility of seals and crests in duty folder and rulebook

  • Fixed Bailiff voice-over sound settings

  • Fixed missing subtitles of travelers

  • Various performance optimizations

  • Settings Menu: changing audio source works now

  • Fixed rulebook getting stuck on current page when turning pages while thebook is closing

  • Balancing of economy and reputation

Known Issues

  • Performance: ongoing optimizations

  • Asset Optimization: The scene still contains non-optimized assets

  • NPC: There are still glitching clothing items

  • Known Bugs:

    • "no bags" version of male peasant chest piece intersecting

    • Check birthday clears previous mark

    • Day 6 town crier voiceline gets skipped when sound is turned off

    • Loading screen still shows 1 frame of landscape

    • Middle Cell Prisoner sometimes doesn't leave prison on release ->Maybe related to loading game (seems to only happen then)

    • Widescreen not fully supported

    • Tomato decals look weird when throwing them on chickens

    • Tab + Esc breaks mouse input

    • Main Menu animation problems

    • Town Crier Subtitles missing

    • Cargo List not hidden when changing window sometimes

Thank you again for helping us build Gate Guard Simulator ❤️

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