Development for ÁRIDA 2: Rise of the Brave is in full swing, and today we’re here to share a recap of what we’ve been up to recently at Gamescom LATAM!
Anyone who dropped by the event got to test the new ÁRIDA 2 demo across three different locations: at the Abragames, Sebrae, and Brazil Games Accelerator booths. The community’s reception was incredible and got us super excited! In addition to playing it first-hand, people were able to grab exclusive merch, including the new compact (and very affordable!) version of the Official Artbook from the first ÁRIDA.
Want to grab your copy?
📕 https://www.amazon.com.br/Art-Árida-Mini-Backlands-Awakening
If you missed the live broadcast on the main stage during @Coelho no Japão's panel, don't worry! We revealed our new Gameplay Teaser, which shows exactly how we are evolving the game based on your feedback.
Here are the 3 main pillars of this evolution:
Visual and Atmospheric Refinement: The backlands are more alive than ever. We’ve implemented a more sophisticated lighting system and particle effects that bring unprecedented immersion to the game's ecosystem.
Pacing and Contemplation: Going against the grain of a frantic market, we calibrated the pace to emphasize narrative depth and your emotional connection to the world and characters.
Overhauled Systems and UI: Much smoother movement and a clean, modern user interface (UI). All of this was changed by listening directly to the constructive feedback from our community here on Steam!
Did you catch the final scene of the teaser? Internally, we call that moment "The Ascent" (A Subida). This scene is the real-world result of the research expeditions our team took to the Sanctuary of Monte Santo, in Bahia. We climbed it, documented it, and translated that experience directly into gameplay.
If you enjoyed the updates and want to show some massive support for our studio, don’t forget to add ÁRIDA 2 to your Wishlist here on Steam.