Hey Bus Drivers! 🚌
Our next Pre-Access hotfix is now available!
Update 1.10 focuses on fixing several crashes and progression blockers, alongside improvements to traffic, vehicles, UI, visuals, and a number of additional smaller fixes.
The team is continuing to work through your reports, with further fixes and improvements already in development for the next updates.
Changelog: Update 1.10 / Pre-Access Hotfix #3:
Stability & Critical Fixes
Fixed crash / loss of controls when changing World Time while sitting in an AI-controlled bus (in most cases)
Fixed crash when acquiring a large number of buses
Fixed infinite loading screen when starting line service
Fixed getting stuck after logging out from line service in the depot
Further stability and crash fixes
Traffic & Gameplay
Continued improvements to right-of-way behavior at junctions
Priority roads
Roundabouts
Left turns
Fixed missing rear lights on AI buses in the evening
Turn signal penalties remain disabled by default for now
Various additional smaller gameplay and traffic fixes
Vehicle Improvements
Fixed front-row seating issue in the Mercedes-Benz Citaro
Fixed flipped right-side mirrors on affected buses
Improved amber light setup
Fixed / improved wraps on front windows
Further bus wheel visual fixes
Additional smaller vehicle fixes
UI & UX
Improved Line Details screen
Drive button is now first and pre-selected
Fixed arrow-key navigation after mouse input in shortcut UI
Fixed A/D navigation after visiting Software Settings
Further menu/navigation fixes
Visuals & Characters
Fixed NPC heads and bodies disappearing at camera edges
Fixed NPC fade-out issue when approaching characters
Further visual fixes and improvements
Startup & Audio
Added shader compilation indicator on startup
Fixed engine sounds playing during startup
Performance & General
Further performance improvements
Additional stability improvements
Numerous other minor fixes
Your Bus Simulator team