Hey everyone, hope you're enjoying the game! I just wanted to push a small patch that mostly takes care of some small things I wanted to get to, nothing too major here. I'll push it tonight just before midnight UTC.
Fixed a bug where the IP gauge could empty out once filled if a party member's max HP changed
Added the ability to turn in place. This is minimally useful, but I wanted to be faithful to the original Lufia 2. Keyboard players can hold shift to turn in place, and those using a controller can utilize the shoulder buttons (L1/R1 equivalents on a PS controller)
The critUp affix now works with the Black Mage unique affix "destructive." Enjoy those Shadow Flare crits.
Fix a bug on the daily leaderboard suggesting every date in the past is still accepting scores. Once a patch rotates the core game files it is no longer possible to submit dailies for that day, and the historical leaderboard should now show that.
Spend a ridiculous amount of time tuning the game's final super boss. I think I'm finally happy with where they're at now that IP attacks/Limit breaks are a thing.
If you just want to watch how insane of a fight it is because you're a fan of super-bosses, here was my first kill based on this knife's edge tuning: Definitely took me a few tries.
As always, please let me know if there are improvements you'd like to see in the game!