
The game is stable, and the core loop was tightened up
No more getting lost!
Press [TAB] for a tablet -- it provides a mini-map and info about task status.
Press [R] for pulse -- a free scan of your environment that highlights items and tasks.
Map size reduced -- no need to sprint everywhere and miss out on funny moments.
Lockdown Teleporting -- you'll no longer miss the arguments! Plus, running back was annoying.
New abilities!
Power Surge -- Disables many electronics, and prevents the starting of a Lockdown for 30 seconds.
Summon Knife -- Equips a knife that can kill players.
Sabotage -- Creates traps/hazards on the Circuit Breakers and Hull Breaches. These will harm players.
Lure Entity to Player -- Places a tracker on a player, certain enemies will ignore everyone else to attack them.
Sense Entities -- Highlights players and entities through walls.
Now reliably useful!
Lockdown-Captain -- Complete enough tasks and one player will be chosen as "Captain" during the next lockdown. The captain sees 1 random player's role.
Lockdowns are MUCH quicker -- no more awkwardly waiting for cooldowns.
Lockdown Teleporting -- as stated above
All the info is on one singular screen for everyone -- no need to run around and find your terminal.
Everything is simplified!
No more "escaping", we're all just trying to kill each other.
If all tasks are completed, innocents win.
Complete enough tasks, unlock a Lockdown-Captain.
No more confusion!
Confused about something? Open your new guide book and learn about every mechanic!
Popups for everything, never miss out on what's happening in the match!
Many smaller improvements to make the game much more clear.
[Love y'all, let us know whenever you want to hop on]