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PHOBOS Playtest›Events›PLAYTESTS NOW OPEN
In-game event

PLAYTESTS NOW OPEN

PHOBOS Playtest · published 27 days ago · build 24644346

All eventsPlayers around this dateRead on Steam

Welcome strangers (new friends)!

The game is stable, and the core loop was tightened up

Navigation:

No more getting lost!

  • Press [TAB] for a tablet -- it provides a mini-map and info about task status.

  • Press [R] for pulse -- a free scan of your environment that highlights items and tasks.

  • Map size reduced -- no need to sprint everywhere and miss out on funny moments.

  • Lockdown Teleporting -- you'll no longer miss the arguments! Plus, running back was annoying.

Infected:

New abilities!

  • Power Surge -- Disables many electronics, and prevents the starting of a Lockdown for 30 seconds.

  • Summon Knife -- Equips a knife that can kill players.

  • Sabotage -- Creates traps/hazards on the Circuit Breakers and Hull Breaches. These will harm players.

  • Lure Entity to Player -- Places a tracker on a player, certain enemies will ignore everyone else to attack them.

  • Sense Entities -- Highlights players and entities through walls.

Lockdowns:

Now reliably useful!

  • Lockdown-Captain -- Complete enough tasks and one player will be chosen as "Captain" during the next lockdown. The captain sees 1 random player's role.

  • Lockdowns are MUCH quicker -- no more awkwardly waiting for cooldowns.

  • Lockdown Teleporting -- as stated above

  • All the info is on one singular screen for everyone -- no need to run around and find your terminal.

Core loop:

Everything is simplified!

  • No more "escaping", we're all just trying to kill each other.

  • If all tasks are completed, innocents win.

  • Complete enough tasks, unlock a Lockdown-Captain.

Quality of life:

No more confusion!

  • Confused about something? Open your new guide book and learn about every mechanic!

  • Popups for everything, never miss out on what's happening in the match!

  • Many smaller improvements to make the game much more clear.

[Love y'all, let us know whenever you want to hop on]

More from PHOBOS Playtest

Other announcements

All events
Game update8 Sep 2026Phobos beta v1.22.0 - VOIP RefactorPhobos beta v1.22.0 - VOIP Refactor! With the newest update, the game now features a rebuilt VOIP system using the Opus audio codec instead of the steam default! This allows for much more configuration on our end, and should hopefully be much more reliable. Hop in the game and let us know if you're still seeing the "choppy" voice chat issue! New Features: · Hopefully no more VOIP bugs · Ability…Game update5 Sep 2026We Tweakin' - Phobos v1.20.0!We Tweakin' - Phobos v1.20.0! Features: · Lockdowns actually lock players inside the room (with some timing changes) · Preventing bad-streaks of being innocent a ton of times in a row · Lockdown-Captain will similarly rotate better^ Tweaks: · Behemoth is less OP (spawns later and a bit easier to run away from) · Knife buffed a tiny bit · Fixed some voip issues and volumes We're aware of the "ch…PHOBOS PlaytestGame update3 Sep 2026PHOBOS v1.16.0Update - Phobos v1.16.0! :mouse_trap: Features: - New Infected ability: Lure entity to self. Use this to mind-game other players into thinking someone else is infected! - The Kid's scream now hurts does damage and makes you drop your items. - Added a little easter egg on the ship for a certain someone... Balance changes: - Made it easier to save other players from the mimic grab. - Increased Sn…